Weapons
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Weapons are the primary tools used by Raiders to attack or defend themselves while traversing Topside. Each weapon has a class (e.g. assault rifle, shotgun) that largely dictates its handling and shooting characteristics. Additionally, each weapon is capable of firing a single type of ammo which has different armor penetration values.
Upgrades
Most weapons can be upgraded, or leveled up, at the Gunsmith to permanently improve their characteristics beyond their base level. Upgrades are additive bonuses that can be granted up to four times, and the numerals I, II, III, IV are used to indicate what upgrade level a weapon has.
Weapons with the Legendary rarity cannot be upgraded.
Weapon Mods
Weapon mods, also known as modifications or attachments, are items used to adjust the handling or shooting characteristics of weapons. For example, some mods may reduce a weapon's recoil, while others may even increase fire rate. However, all weapons have a limited number of special slots that accept mods, and not all mods may equally benefit all weapons.
Not every Raider may have the same preferences for what mods to attach to each weapon, so it's recommended for Raiders to test different combinations in the Practice Range to find what works best for them.
Weapon Classes
Assault Rifles
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Light Ammo | Semi-Automatic | 10 | 26 | 280 | 42.8 |
| |
| Medium Ammo | Fully-Automatic | 9 | 33.3 | 299.7 | 56.2 |
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| Medium Ammo | 3-Round Burst | 9.5 | 18.3 | 173.9 | 55.9 |
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| Medium Ammo | Fully-Automatic | 10 | 36.7 | 367 | 55.9 |
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| Heavy Ammo | Fully-Automatic | 14 | 32 | 448 | 51.3 |
|
Battle Rifles
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Heavy Ammo | Break-Action | 40 | 6.6 | 264 | 53.1 |
| |
| Medium Ammo | Lever-Action | 35 | 21 | 735 | 68.8 |
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| Energy Clip | 2-Round Burst | 25 | 9 [1] | 216 [1] | 76[1] |
|
Submachine Guns
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Light Ammo | Fully-Automatic | 7 | 45.3 | 317.1 | 42.1 |
| |
| Light Ammo | Fully-Automatic | 6 | 66.7 | 400 | 44 |
|
Shotguns
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Shotgun Ammo | Pump-Action | 67.5 | 14.3 | 965.3 | 20 |
| |
| Shotgun Ammo | Semi-Automatic | 49.5 | 26.3 | 1,302.9 | 26 |
|
Pistols
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Light Ammo | Slide-Action | 20 | 9 | 180 | 38.6 |
| |
| Light Ammo | Semi-Automatic | 10 | 28 | 280 | 41.7 |
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| Medium Ammo | Semi-Automatic | 18 | 36.7 | 660.6 | 48.4 |
|
Hand Cannons
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Heavy Ammo | Single-Action | 40 | 16.3 | 652 | 50.2 |
|
Light Machine Guns
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Medium Ammo | Fully-Automatic | 8 | 58.3 | 466.4 | 49.9 |
|
Sniper Rifles
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Medium Ammo | Bolt-Action | 45 | 17.7 | 796.5 | 80.3 |
| |
| Energy Clip | Bolt-Action | 60 | 7.7 | 423.5 | 71.7 | N/A |
Special
| Ammo Type | Firing Mode | Damage | Fire Rate | Relative DPS | Range | Mod Slots | |
|---|---|---|---|---|---|---|---|
| Launcher Ammo | Pump-Action | 100 | 20.3 | 2,030 | 38.9 |
| |
| Energy Clip | Fully-Automatic | 8 | 33.3 | 266.4 | 68.6 | N/A |




















