Jupiter
From ARC Raiders Wiki
More actions
| Sniper Rifle | |
| Legendary | |
| Jupiter | |
|---|---|
| A bolt-action sniper rifle with exceptional damage output and accuracy, but slow handling. | |
| Ammo Type | |
| Magazine Size | 5 |
| Durability | 222 shots |
| Firing Mode | Bolt-Action |
| ARC Armor Penetration | Very Strong |
| Special Trait | Experimental |
| Damage | 60 |
| Fire Rate | 7.67 |
| Headshot Multiplier | 2.0x |
| Range | 71.7 |
| Stability | 73.5 |
| Agility | 39.2 |
| Stealth | 5 |
| General Data | |
| Weight | |
| Sell Price | |
The Jupiter is a bolt-action Sniper Rifle that uses Energy Clips.
It cannot be upgraded.
Sources
Weapon Info
Jupiter is the hardest-hitting per-shot weapon in ARC Raiders. It has a slight firing delay, requiring players to time their shots carefully. Its projectiles have the unique trait to penetrate through ARC Armor, damaging everything in their path – including weak spots like the Bastion’s core. The shots are virtually instant and unaffected by bullet drop. Using it is a fast and cost-effective way to take down larger ARC units, while most smaller ARC can be eliminated with a single well-placed shot to the core.
Crafting
| Ingredients | Requirements | Result | ||
|---|---|---|---|---|
| 3× Magnetic Accelerator 3× Complex Gun Parts 1× Queen Reactor | → | Gunsmith 3 Jupiter Blueprint required | → | 1× Jupiter |
Repairing
| Item | Repair cost | Durability |
|---|---|---|
| Jupiter | 2× Magnetic Accelerator 1× Complex Gun Parts |
+50 |
Recycling & Salvaging
| Item | Recycling results | Salvaging results | |
|---|---|---|---|
| Jupiter | → | 2× Magnetic Accelerator 1× Complex Gun Parts | 3× Advanced Mechanical Components |
History
| Patch | |
|---|---|
| 1.17.0 |
|




