The Blue Gate
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The idea for Blue Gate began with early concept art exploring how the vast infrastructure of the Exodus era was constructed to support the major facilities scattered across the Rust Belt. Our goal was to design a map located on the region’s edge, built into a mountainside, and serving as a kind of border to the lands beyond. To contrast the heavy, brutalist concrete aesthetic of the tunnel gate, we chose a lush, green biome that stands apart from our other maps, which are set in drier climates.