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(Redirected from Ascension)

Amplification integrates the module's ARC internals straight into the frame. It fundamentally changes the weapon and cannot be reverted. Past encounters with ARC have given Speranza a little more insight into how their technology works. Weapon Amplification is a way to push your favorite weapons beyond their usual limits and make them into something more.

Unlock the Outpost and upgrade your Gunsmith and Research Stations to Level 4 to amplify your weapons.

  • Ascended weapons have increased durability
  • Upon death, the Ascended weapon will drop to 10% durability
  • To repair Ascended weapons, you must have researched the required modules
Icon Name Research Description Stats
Amplified Durability Amplified weapons have a higher maximum durability.
  • All amplified weapons
  • Non-Legendary
    • +70 Max Durability
  • Legendary Weapons
    • +100 Max Durability
Anti Weak Point Targeted Component Trial Deals increased damage to ARC weak points, but deals less damage to ARC armor plating.
  • Osprey
  • Equalizer
    • 67% Increased Damage vs ARC Weak Points
    • 60% Reduced Damage vs ARC Armor
Anti Shield Shield Stress Testing Redistributes damage to priorities, breaking shields faster.
Incendiary Rounds Thermite-Tipped Rounds Adds incendiary compound to the projectile, lighting targets on fire when hit
Incendiary Grenade Compact Combustion Charge Adds incendiary compound to the projectile, making it spread fire when detonating on ARC.
  • Rascal
  • Hullcracker
    • +11.25/s Burn Damage
    • +5/s Burn Duration
    • 40% Reduced Projectile Damage
    • 50% Reduced Projectile Velocity
Tracker Rounds Signal-Tagging Ammunition Replaces the bullets with tracker rounds, that allow you to briefly track the position of targets that are hit.
X Rounds Embedded Blast Engineering Adds an explosive compound to the projectile, that deals slightly increased damage to Raiders, and significantly increased damage to ARC Armor plating.
  • Kettle
  • Anvil
    • +5 Base Damage
    • 33% Increased Damage vs ARC Armor
    • 10% Reduced Headshot Damage Multiplier
    • 30% Increased Vertical Recoil
    • 30% Increased Horizontal Recoil
    • 50% Reduced Bullet Velocity
  • Bettina
    • +3 Base Damage
    • 25% Increased Damage vs ARC Armor
    • 20% Increased Vertical Recoil
    • 20% Increased Horizontal Recoil
    • 30% Reduced Bullet Velocity
    • -4 Magazine Size (Bettina)
Slug Rounds Solid-Core Casting Tech Replaces the normal shotgun shells with a single large projectile that deals massive damage.
High Velocity High Velocity Cartridge Design
Anvil Splitter Payload Fragmentation Tech Replaces the Anvils bullets with ones that split into 4 weaker projectiles.
  • Anvil
    • +3 Projectiles Per Shot
    • 30% Reduced Base Dispersion
    • 90% Reduced Dispersion Recovery Time
    • 40% Increased ADS Dispersion
    • 70% Reduced Projectile Damage
    • 40% Reduced Headshot Damage Multiplier
Semi-Auto Trigger Reset System Makes the weapon semi-automatic.
  • Hairpin
    • 150% Increased Fire Rate
    • 20% Reduced Headshot Damage Multiplier
    • 40% Increased Per-Shot Dispersion
  • Bettina
Burst-Fire Burst Assembly Recovery Makes the weapon fire in a burst.
Full-Auto Sustained Fire Mechanisms Makes the weapon fully automatic, at the cost of accuracy and stability.
  • Kettle
  • Burletta
    • 60% Increased Fire Rate
    • -2 Base Damage
    • 60% Reduced Headshot Damage Multiplier
    • 50% Increased Vertical Recoil
    • 50% Increased Horizontal Recoil
    • 100% Increased Dispersion Recovery Time
    • 50% Increased Base Dispersion
    • 50% Increased ADS Dispersion
Increased Burst Extended Burst Cycles Increases the number of projectiles fired within a burst.
  • Burletta
    • +2 Projectiles in Burst
    • +3 Magazine Size
Charged Burst High-Voltage Exposure Changes the firing mode into a charge and release behaviour. The longer the charge is held, the more projectiles will be fired on release.
Ramping Damage Beam Resonance Tech Gradually increasing the damage output of the Equilizer when the laser makes contact with a valid target.
Bigger Mag Space Efficient Stacking Increases the magazine capacity.
Drum Mag Magazine Geometry 101 Significantly increases the magazine capacity by attaching a drum mag. However, it must still be reloaded a couple bullets at a time.
  • Rattler
    • +40 Magazine Size
    • 50% Increased Vertical Recoil
    • 50% Increased Horizontal Recoil
    • 30% Increased Max Shot Dispersion
    • 30% Increased Base Dispersion
    • 30% Increased ADS Dispersion
    • 10% Reduced ADS Speed
Mag Reload Quick-Load Magazine Retrofittings Removes the need to reload one projectile at a time.
More Reload Stripper Clips Increases the number of bullets that can be loaded at a time, making for a faster reload.
Sprint Shooting Mobile-Fire Grip Fittings Ergonomic fittings that allow the weapon to be comfortably fired while sprinting.
Carbine Conversion Exodus Carbine Tech Repurposes the Canto into a carbine, which greatly improves stability and accuracy at the cost of agility.
  • Canto
    • 50% Reduced ADS Recoil
    • 20% Reduced Max Shot Dispersion
    • 20% Reduced Per-Shot Dispersion
    • 20% Reduced Base Dispersion
    • 10% Reduced Fire Rate
    • 20% Increased Equip Time
    • 20% Increased Unequip Time
Scoped Top Mounted Optics Retrofittings Adds a scope to the weapon, allowing it to be fired from a scoped view.
Straight Bolt Action Economy Ergonomic bolt allows user to perform the bolt-action while scoped.