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Trials are weekly objectives that score Raiders based on level of completion. Raiders can earn awards and compete with others on a leaderboard to earn more points and a chance for promotion to higher ranks. Trials are unlocked at Level 15.

Weekly trials

Raiders are given 5 Trials Challenges every week, which can be viewed in the Trials menu. When completing an action listed in a challenge, Raiders will earn points towards that challenge.

Upon extraction, the Raider's points for each challenge are tallied. Only a Raider's best score in each challenge is kept. Reaching certain point thresholds grants the Raider rewards.

 
Search ARC Probes, Couriers and Assessors
Loot Bird Nests
 
Damage Flying ARC using Snap Blast
 
Open containers on the beach in Riven Tides
 
Damage Flying ARC using Hullcracker

Week 6 | August 11, 2026August 17, 2026

Season 5 began on July 7, 2026, and will conclude on September 30, 2026 (TBC).

Week 5 | August 4, 2026August 10, 2026

Week 4 | July 28, 2026August 3, 2026

Week 3 | July 21, 2026July 27, 2026

Week 2 | July 14, 2026July 20, 2026

Week 1 | July 7, 2026July 13, 2026

Season 4 began on April 28, 2026, and concluded on July 7, 2026, after a total duration of ten weeks.

Week 10 | June 29, 2026July 5, 2026

Week 9 | June 22, 2026June 28, 2026

Week 8 | June 15, 2026June 21, 2026

Week 7 | June 8, 2026June 14, 2026

Week 6 | June 1, 2026June 7, 2026

Week 5 | May 25, 2026May 31, 2026

Week 4 | May 18, 2026May 24, 2026

Week 3 | May 11, 2026May 17, 2026

Week 2 | May 4, 2026May 10, 2026

Week 1 | April 29, 2026May 5, 2026

Season 3 began on March 2, 2026, and concluded on April 28, 2026, after a total duration of eight weeks.

Week 8 | April 20, 2026April 26, 2026

Week 7 | April 13, 2026April 19, 2026

Week 6 | April 6, 2026April 12, 2026

Week 5 | March 30, 2026April 5, 2026

Week 4 | March 23, 2026March 29, 2026

Week 3 | March 16, 2026March 22, 2026

Week 2 | March 9, 2026March 15, 2026

Week 1 | March 2, 2026March 8, 2026

Season 2 began on December 22, 2025, and concluded on February 24, 2026, after a total duration of nine weeks.

Week 9 | February 16, 2026February 22, 2026

Week 8 | February 9, 2026February 15, 2026

Week 7 | February 2, 2026February 8, 2026

Week 6 | January 26, 2026February 1, 2026

Week 5 | January 19, 2026January 25, 2026

Week 4 | January 12, 2026January 18, 2026

Week 3 | January 5, 2026January 11, 2026

Week 2 | December 29, 2025January 4, 2026

Week 1 | December 22, 2025December 28, 2025

Season 1 began on October 30, 2025, and concluded on December 16, 2025, after a total duration of seven weeks.

Week 7 | December 11, 2025December 17, 2025

Week 6 | December 4, 2025December 10, 2025

Week 5 | November 27, 2025December 3, 2025

Week 4 | November 20, 2025November 26, 2025

Week 3 | November 13, 2025November 19, 2025

Week 2 | November 6, 2025November 12, 2025

Week 1 | October 30, 2025November 5, 2025

Challenges listed

Experience for damaging Bastions, Bombardiers, Leapers, Rocketeers, and Vaporizers is 2 per damage. XP shown on-screen when damaging these ARC machines will be double the actual damage done. The list below shows points per damage.

Below is a list of currently known challenges available in rotation and their restrictions:

Trial Points Restriction
Damage any ARC enemies 0.7 per damage
Damage ARC enemies in Old Town Buried City
Damage ARC enemies in the Red Lakes Dam Battlegrounds
Damage ARC enemies on the beaches Riven Tides
Damage ARC enemies using Light Impact Grenades 2 per damage
Damage ARC using a single Deadline
Damage ARC using a single Trailblazer 5 per damage
Damage ARC using Blaze Grenade
Damage ARC using Heavy Ammo Weapons 0.7 per damage
Damage ARC using Jump Mine
Damage ARC using Rascal 0.7 points per damage
Damage Bastions 2250 per kill
Damage Bombardiers 1.1 per damage
Damage Comets
Damage Fireflies
Damage flying ARC enemies 0.8 per damage
Damage flying ARC enemies inside the Spaceport walls Spaceport
Damage ground-based ARC enemies 0.8 per damage
Damage Hornets
Damage Leapers 1760 per kill
Damage Leapers, Bastions, Rocketeers or Vaporizers
Damage Rocketeers 1320 per kill
Damage Rocketeers, Leapers or Bastions
Damage Snitches 600 per kill
Damage Spotters 0.67 per damage
Damage Turbines
Damage Vaporizers
Damage Wasps 176 per kill
Damage Wasps using Light Ammo Weapons
Deal as much damage as possible using a Blaze Grenade
Deal as much damage as possible using a Heavy Fuze Grenade
Deal damage to Shredders 693 per kill
Deal melee damage to ARC enemies 7.5 per damage
Deliver carriables 500 per carriable
Destroy ARC enemies in the Swamp 200 per kill Dam Battlegrounds
Destroy Fireballs 364 per kill
Destroy multiple ARC enemies with a Wolfpack 1,000 per kill
Destroy Pops 400 per kill
Destroy Snitches with Stitchers 400 points per destroyed Snitch
Destroy Ticks 308 per kill
Destroy Ticks, Fireballs and Pops 235 per kill
Destroy Ticks, Pops and Fireballs using Light Impact Grenade
Destroy Ticks, Pops and Fireballs using Raider Tool 235 per kill
Destroy Wasps
Harvest plants 250 per plant
Loot ARC enemies 121 per ARC
Loot Bird Nests 180 per nest Bird City
Loot Weapon Crates 1000 per crate
Open ARC Probes 667 per probe
Open Containers in Spaceport 75 per container Spaceport
Open containers in the Hospital Buried City
Open containers in the Swamp 200 points per container Dam Battlegrounds
Open containers inside the hotel 200 per container Riven Tides
Open containers inside the traffic tunnels 200 per container The Blue Gate
Receive Damage from Pops
Search Androids 400 per Android
Search ARC Probes, Couriers and Assessors 285.8 per section looted
Search cars 200 per car
Search Computers 160 per computer
Search containers in the Medical Research wing 134 per container Stella Montis
Search First Wave husks 400 per husk
Search Kitchen Cabinets 266.6 points per searched container
Search Lockers 160 per locker
Search Raider Caches 800 per cache
Search Supply Drops 800 per supply drop

Progression

Divisions

Once a Raider has at least one point in a given week, they are placed in a division of 100 total Raiders, all of whom are at the same rank. Divisions are filled on a first-come, first-serve basis (e.g., the first 100 Raiders to score a point in Trials each week will be placed together, then the next 100 Raiders, etc.). Raiders are ranked according to the combined score of their personal best runs in each challenge. On Monday, Raiders will change ranks depending on their place in their division's leaderboard.

The exception to this is the Cantina Legend rank, which is reserved for the top 1000 players in Hotshot.

Ranks

There are 14 total ranks in Trials. Each rank rewards new cosmetics once the Trial season ends. Each rank title is split into three sub-ranks, with the exception of Hotshot and Cantina Legend. New starting Raiders begin at Rookie I, but in a new season, Raiders start at 2 ranks below their last placement (Daredevil II in Season 1 would let you start as Wildcard III in Season 2).

Rank Distribution

Rookie I

Rookie II

Rookie III

Top 5%?: 3x Promotion

Top 30%: 2x Promotion

31–60%: Promotion

61–100%: Unchanged

Tryhard I

Tryhard II

Tryhard III

Top 5%?: 3x Promotion

Top 20%: 2x Promotion

21–50%: Promotion

51–80%: Unchanged

81–100%: Demotion

Wildcard I

Wildcard II

Wildcard III

Top 5%: 3x Promotion

6–16%: 2x Promotion

17–40%: Promotion

41–75%: Unchanged

76–100%: Demotion

Daredevil I

Top 5%: 3x Promotion

Top 6–16%: 2x Promotion

17–31%: Promotion

32–71%: Unchanged

72–100%: Demotion

Daredevil II

Top 10%: 2x Promotion

11–31%: Promotion

32–71%: Unchanged

72–100%: Demotion

Daredevil III

Top 30%: Promotion

31–70%: Unchanged

71–100%: Demotion

Hotshot

Cantina Legend

Global Leaderboard, no more Divisions

Top 1000: Cantina Legend Rank

Top 60%: Hotshot Rank

61–100%: Demotion

Rewards

There are two forms of rewards a Raider can receive from Trials: challenge rewards and seasonal rewards.

Challenge rewards

Challenge rewards are earned by reaching 1000, 2000, and 3000 points on a trial. These reward a random Uncommon, Rare, and Epic item or blueprint, respectively. Challenge rewards are claimed automatically after you extract from the map. Rewards can only be claimed once per challenge tier per week.

Season rewards

At the end of a season, Raiders are rewarded with cosmetics and emotes based on their final ranked placement. Finishing with a high rank rewards all the items from the lower ranks.

Rank Reward

Rookie III

Pressure Gauge (Backpack charm)

Tryhard I

You come at me (Emote)

Tryhard II

Scorta Outfit

Tryhard III

Mask (Scorta Outfit variant)
Sleeves (Scorta Outfit variant)
Sleeves (Scorta Outfit variant)

Wildcard I

Bells (Scorta Outfit variant)
Helmet (Scorta Outfit variant)
Pauldron (Scorta Outfit variant)
Tech Box (Scorta Outfit variant)
Tech Box (Scorta Outfit variant)

Wildcard II

Helmet (Scorta Outfit variant)
Helmet (Scorta Outfit variant)

Wildcard III

Armor (Scorta Outfit variant)
Armor (Scorta Outfit variant)

Daredevil I

Helmet (Scorta Outfit variant)

Daredevil III

Hydraulic Pump (Backpack Charm)

Hotshot

Blue (Scorta Outfit color)

Cantina Legend

Black (Scorta Outfit color)

Rank Reward

Rookie III

Glowsticks (Backpack charm)

Tryhard I

Buh-Bye! (Emote)

Tryhard II

Blindspot Outfit

Tryhard III

Hat (Blindspot outfit variant)

Wildcard I

Padding (Blindspot outfit variant)

Wildcard II

Jacket (Blindspot outfit variant)

Wildcard III

Mask (Blindspot outfit variant)

Daredevil I

Step Dance (Emote)

Daredevil II

Bruiser (Backpack)

Daredevil III

Conch Shell (Backpack Charm)

Hotshot

Green (Blindspot outfit color)

Cantina Legend

Beige Black (Blindspot outfit color)

Rank Reward

Rookie II

Torque Outfit

Tryhard I

Jacket (Torque outfit variant)

Tryhard III

Headgear (Torque outfit variant)

Wildcard II

Shoulder Pad (Torque outfit variant)

Daredevil I

Yellow Gray (Torque outfit color)

Hotshot

Red (Torque outfit color)

Rank Reward

Rookie II

Needs a Shower Emote

Rookie III

Eye Stripe Face Style

Tryhard I

Archeologist Backpack Color

Tryhard III

Football Backpack Attachment

Wildcard I

Mastery Medal Backpack Charm

Daredevil I

Alpino Outfit

Headgear (Alpino Variant) Outfit Variant

Bag (Alpino Variant) Outfit Variant

Hotshot

Pink Brown (Alpino Color) Outfit Color

Cantina Legend

Blue Orange (Alpino Color) Outfit Color

Rank Reward

Rookie II

Happy Jig Emote

Rookie III

Black Eye Face Style

Tryhard I

Archeologist Backpack Color

Tryhard III

Briefcase Backpack Attachment

Wildcard I

Mastery Medal Backpack Charm

Wildcard III

Bow and Arrow Emote

Daredevil I

Patrol Outfit

Headgear (Patrol Variant) Outfit Variant

Cantina Legend

Scarlet Black (Patrol Color) Outfit Color

Notes

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