Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Equipment

From ARC Raiders Wiki

Augments

Can be equipped to gain more loadout space and carry capacity. Allows you to equip better shields as well. Augments cannot be swapped out during a raid.

Name Image Backpack Slots Weight Limit Safe Pocket Slots Quick Use Slots Shield Compatibility Weapon Slots
Raider Augment I Raider Augment Level 1 16 50kg 2 6 Light or Medium Shields 2
Raider Augment II Raider Augment Level 2 18 55kg 2 6 Light or Medium Shields 2
Raider Augment III Raider Augment Level 3 20 55kg 2 6 Light, Medium or Heavy Shields 2
Raider Augment IV Raider Augment Level 4 24 60kg 3 8 Light, Medium or Heavy Shields 2

Shields

Name Image Shield Charge Damage Mitigation Movement Penalty
Light Shield Light Shield 50 23% NIL
Medium Shield Light Shield 80 45% 5% Reduced Movement Speed
Heavy Shield Light Shield 120 65% 15% Reduced Movement Speed

Medical

Name Description
Adrenaline Shot A serum that fully restores stamina and temporarily increases stamina regeneration.
Agave A piece of an agave leaf. Can be used to regain a small amount of health.
Agave Juice A concoction that temporarily increases stamina regeneration, at a small initial cost to health.
Apricot A sun ripe apricot. Can be consumed for a small amount of stamina.
ARC Powercell Drops from all ARC enemies, can be used to recharge shields in a pinch.
Bandage A medical item that gradually restores health over time.
Bloated Tuna Can Something tells you that you don't want to open this...
Defibrillator An injection to quickly revive downed raiders and restores some health.
Expired Pasta Can (reluctantly) be consumed to restore small amounts of health.
Fabric Can be used to slowly restore small amounts of health.
Fruit Mix A food item that moderately increases both health and stamina.
Herbal Bandage An improvised medical item that gradually restores health over time.
Lemon Can be consumed for a small amount of stamina.
Moss Can be consumed to regain a small amount of health.
Mushroom Can be consumed to regain a small amount of health.
Olives Can be consumed for a small amount of stamina.
Prickly Pear Can be consumed for a small amount of stamina.
Resin Can be used to gradually restore a small amount of health over time.
Shield Recharger A handheld repair kit that recharges a shield on use.
Sterilized Bandage A medical item that gradually restores a large amount of health over time.
Vita Shot A medical item that restores a large amount of health.
Vita Spray A medical item that continuously restores health during use. Can be used on yourself or your allies.

Gadgets

Name Image Description
Barricade Kit Barricade Kit A deployable cover that can block incoming damage until it breaks. Health: 500
Binoculars Binoculars A basic pair of binoculars with two levels of magnification.
Door Blocker Door Blocker A locking mechanism that can be placed on large metal doors to limit access.
Photoelectric Cloak Photoelectric Cloak A gadget that allows the user to conceal themselves from ARC.
Remote Raider Flare Remote Distress Flare A deployable device that when manually triggered, launches a Raider Distress Flare
Snap Hook Snap Hook A gadget that allows the user to scale structures and cover large distances.
Zipline Zipline A deployable zipline that allows you to quickly move between two locations.

Grenades

Name Description
Bison Driver Can be thrown to create a violent singularity.
Blaze Grenade A grenade that detonates on impact, covering an area in fire that deals damage over time.
Fireball Burner Can be thrown to create small fires.
Gas Grenade A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
Heavy Fuze Grenade A grenade that detonates after a delay, dealing explosive damage in its radius.
Hornet Driver Can be recycled into ARC Alloy.
Light Impact Grenade A grenade that detonates on impact, dealing explosive damage in a small radius.
Lure Grenade A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
Showstopper A grenade that detonates after a delay, stunning enemies within it's radius.
Smoke Grenade A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
Snap Blast Grenade A grenade that sticks to surfaces, dealing explosive damage after a short delay.
Snitch Scanner Can be thrown to call in ARC.
Synthesized Fuel Used to craft utility items and explosives. Can be recycled into chemicals.
Tagging Grenade A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
Trigger 'Nade A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.
Wasp Driver Can be recycled into ARC Alloy.
Wolfpack A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.

Mines & Traps

Name Description
Jolt Mine A proximity triggered mine that pops up and stuns anything within its radius.
Jump Mine A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
Laser Trap: Fire A deployable laser trip wire that detonates a Blaze Grenade.
Laser Trap: Gas A deployable laser trip wire that detonates a Gas Grenade.
Laser Trap: Lure A deployable laser trip wire that detonates a Lure Grenade.
Laser Trap: Smoke A deployable laser trip wire that detonates a Smoke Grenade.