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Equipment: Difference between revisions

From ARC Raiders Wiki
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Dread (talk | contribs)
added Flame Spray image
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Filled out current images
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|-
|-
|[[Free Loadout Augment]]
|[[Free Loadout Augment]]
|[[File:Free Loadout Augment.png|50px]]
|[[File:Free Loadout Augment.png|link=Free Loadout Augment|50px]]
|14
|14
|35kg
|35kg
Line 21: Line 21:
|-
|-
|[[Looting Mk. 1]]
|[[Looting Mk. 1]]
|[[File:Looting Mk. 1.png|50px]]
|[[File:Looting Mk. 1.png|link=Looting Mk. 1|50px]]
|18
|18
|50kg
|50kg
Line 30: Line 30:
|-
|-
|[[Combat Mk. 1]]
|[[Combat Mk. 1]]
||[[File:Combat Mk. 1.png|50px]]
||[[File:Combat Mk. 1.png|link=Combat Mk. 1|50px]]
|16
|16
|45kg
|45kg
Line 39: Line 39:
|-
|-
|[[Tactical Mk. 1]]
|[[Tactical Mk. 1]]
|[[File:Tactical Mk. 1.png|50px]]
|[[File:Tactical Mk. 1.png|link=Tactical Mk. 1|50px]]
|15
|15
|40kg
|40kg
Line 57: Line 57:
|-
|-
|[[Light Shield]]
|[[Light Shield]]
|[[File:Light_Shield.png|alt=Light Shield|50x50px]]
|[[File:Light_Shield.png|link=Light Shield|alt=Light Shield|50px]]
|40
|40
|40%
|40%
Line 63: Line 63:
|-
|-
|[[Medium Shield]]
|[[Medium Shield]]
|[[File:Medium_Shield.png|alt=Light Shield|50x50px]]
|[[File:Medium_Shield.png|link=Medium Shield|alt=Medium Shield|50px]]
|70
|70
|42.5%
|42.5%
Line 69: Line 69:
|-
|-
|[[Heavy Shield]]
|[[Heavy Shield]]
|[[File:Heavy_Shield.png|alt=Light Shield|50x50px]]
|[[File:Heavy_Shield.png|link=Heavy Shield|alt=Heavy Shield|50px]]
|120
|120
|65%
|65%
Line 76: Line 76:


=== Medical ===
=== Medical ===
{| class="wikitable sortable"
{| class="wikitable"
!Name
!Name
!Image
!Description
!Description
|-
|-
|[[Adrenaline Shot]]
|[[Adrenaline Shot]]
|[[File:Adrenaline Shot.png|link=Adrenaline Shot|50px]]
|A serum that fully restores stamina and temporarily increases stamina regeneration.
|A serum that fully restores stamina and temporarily increases stamina regeneration.
|-
|-
|[[Agave]]
|[[Agave]]
|?
|A piece of an agave leaf. Can be used to regain a small amount of health.
|A piece of an agave leaf. Can be used to regain a small amount of health.
|-
|-
|[[Agave Juice]]
|[[Agave Juice]]
|?
|A concoction that temporarily increases stamina regeneration, at a small initial cost to health.
|A concoction that temporarily increases stamina regeneration, at a small initial cost to health.
|-
|-
|[[Apricot]]
|[[Apricot]]
|?
|A sun ripe apricot. Can be consumed for a small amount of stamina.
|A sun ripe apricot. Can be consumed for a small amount of stamina.
|-
|-
|[[ARC Powercell]]
|[[ARC Powercell]]
|[[File:ARC Powercell.png|link=ARC Powercell|50px]]
|A valuable resource that drops from all ARC enemies.
|A valuable resource that drops from all ARC enemies.
|-
|-
|[[Bandage]]
|[[Bandage]]
|[[File:Bandage.png|link=Bandage|50px]]
|A medical item that gradually restores health over time.
|A medical item that gradually restores health over time.
|-
|-
|[[Bloated Tuna Can]]
|[[Bloated Tuna Can]]
|[[File:Bloated Tuna Can.png|link=Bloated Tuna Can|50px]]
|Something tells you that you don't want to open this...
|Something tells you that you don't want to open this...
|-
|-
|[[Defibrillator]]
|[[Defibrillator]]
|[[File:Defibrillator.png|link=Defibrillator|50px]]
|An injection to quickly revive downed raiders and restores some health.
|An injection to quickly revive downed raiders and restores some health.
|-
|-
|[[Expired Pasta]]
|[[Expired Pasta]]
|?
|Can (reluctantly) be consumed to restore small amounts of health.
|Can (reluctantly) be consumed to restore small amounts of health.
|-
|-
|[[Fabric]]
|[[Fabric]]
|[[File:Fabric.png|link=Fabric|50px]]
|Can be used to slowly restore small amounts of health.
|Can be used to slowly restore small amounts of health.
|-
|-
|[[Fruit Mix]]
|[[Fruit Mix]]
|?
|A food item that moderately increases both health and stamina.
|A food item that moderately increases both health and stamina.
|-
|-
|[[Herbal Bandage]]
|[[Herbal Bandage]]
|[[File:Herbal Bandage.png|link=Herbal Bandage|50px]]
|An improvised medical item that gradually restores health over time.
|An improvised medical item that gradually restores health over time.
|-
|-
|[[Lemon]]
|[[Lemon]]
|?
|Can be consumed for a small amount of stamina.
|Can be consumed for a small amount of stamina.
|-
|-
|[[Moss]]
|[[Moss]]
|?
|Can be consumed to regain a small amount of health.
|Can be consumed to regain a small amount of health.
|-
|-
|[[Mushroom]]
|[[Mushroom]]
|?
|Can be consumed to regain a small amount of health.
|Can be consumed to regain a small amount of health.
|-
|-
|[[Olives]]
|[[Olives]]
|?
|Can be consumed for a small amount of stamina.
|Can be consumed for a small amount of stamina.
|-
|-
|[[Prickly Pear]]
|[[Prickly Pear]]
|?
|Can be consumed for a small amount of stamina.
|Can be consumed for a small amount of stamina.
|-
|-
|[[Resin]]
|[[Resin]]
|?
|Can be used to gradually restore a small amount of health over time.
|Can be used to gradually restore a small amount of health over time.
|-
|-
|[[Shield Recharger]]
|[[Shield Recharger]]
|[[File:Shield Recharger.png|link=Shield Recharger|50px]]
|A handheld repair kit that recharges a shield over time.
|A handheld repair kit that recharges a shield over time.
|-
|-
|[[Sterilized Bandage]]
|[[Sterilized Bandage]]
|[[File:Sterilized Bandage.png|link=Sterilized Bandage|50px]]
|A medical item that gradually restores a large amount of health over time.
|A medical item that gradually restores a large amount of health over time.
|-
|-
|[[Surge Shield Recharger]]
|[[Surge Shield Recharger]]
|[[File:Surge Shield Recharger.png|link=Surge Shield Recharger|50px]]
|A handheld kit that recharges a shield on use.
|A handheld kit that recharges a shield on use.
|-
|-
|[[Vita Shot]]
|[[Vita Shot]]
|[[File:Vita Shot.png|link=Vita Shot|50px]]
|A medical item that restores a large amount of health.
|A medical item that restores a large amount of health.
|-
|-
|[[Vita Spray]]
|[[Vita Spray]]
|[[File:Vita Spray.png|link=Vita Spray|50px]]
|A medical item that continuously restores health during use. Can be used on yourself or your allies.
|A medical item that continuously restores health during use. Can be used on yourself or your allies.
|}
|}
Line 157: Line 181:
|-
|-
|[[Barricade Kit]]
|[[Barricade Kit]]
|[[File:Barricade Kit.png|alt=Barricade Kit|50x50px]]
|[[File:Barricade Kit.png|link=Barricade Kit|50px]]
|A deployable cover that can block incoming damage until it breaks. Health: 500
|A deployable cover that can block incoming damage until it breaks. Health: 500
|-
|-
|[[Binoculars]]
|[[Binoculars]]
|[[File:Binoculars.png|alt=Binoculars|50x50px]]
|[[File:Binoculars.png|link=Binoculars|50px]]
|A basic pair of binoculars with two levels of magnification.
|A basic pair of binoculars with two levels of magnification.
|-
|-
|[[Door Blocker]]
|[[Door Blocker]]
|[[File:Door Blocker.png|alt=Door Blocker|50x50px]]
|[[File:Door Blocker.png|link=Door Blocker|50px]]
|A locking mechanism that can be placed on large metal doors to limit access.
|A locking mechanism that can be placed on large metal doors to limit access.
|-
|-
|[[Flame Spray]]
|[[Flame Spray]]
|[[File:Flame Spray.png|alt=flame Spray|50x50px]]
|[[File:Flame Spray.png|link=flame Spray|50px]]
|A classic makeshift weapon, sure to leave scorch marks.
|A classic makeshift weapon, sure to leave scorch marks.
|-
|-
|[[Photoelectric Cloak]]
|[[Photoelectric Cloak]]
|[[File:Photoelectric Cloak.png|alt=Photoelectric Cloak|50x50px]]
|[[File:Photoelectric Cloak.png|link=Photoelectric Cloak|50px]]
|A gadget that allows the user to conceal themselves from ARC.
|A gadget that allows the user to conceal themselves from ARC.
|-
|-
|[[Remote Raider Flare]]
|[[Remote Raider Flare]]
|[[File:Remote Distress Flare.png|alt=Remote Distress Flare|50x50px]]
|[[File:Remote Distress Flare.png|link=Remote Distress Flare|50px]]
|A deployable device that when manually triggered, launches a Raider Distress Flare
|A deployable device that when manually triggered, launches a Raider Distress Flare
|-
|-
|[[Snap Hook]]
|[[Snap Hook]]
|[[File:Snap Hook.png|alt=Snap Hook|50x50px]]
|[[File:Snap Hook.png|link=Snap Hook|50px]]
|A gadget that allows the user to scale structures and cover large distances.
|A gadget that allows the user to scale structures and cover large distances.
|-
|-
|[[Zipline]]
|[[Zipline]]
|[[File:Zipline.png|alt=Zipline|50x50px]]
|[[File:Zipline.png|link=Zipline|50px]]
|A deployable zipline that allows you to quickly move between two locations.
|A deployable zipline that allows you to quickly move between two locations.
|}
|}
Line 192: Line 216:
{| class="wikitable"
{| class="wikitable"
!Name
!Name
!Image
!Description
!Description
|-
|-
|[[Blaze Grenade]]
|[[Blaze Grenade]]
|[[File:Blaze Grenade.png|link=Blaze Grenade|50px]]
|A grenade that detonates on impact, covering an area in fire that deals damage over time.
|A grenade that detonates on impact, covering an area in fire that deals damage over time.
|-
|-
|[[Fireball Burner]]
|[[Fireball Burner]]
|[[File:Fireball Burner.png|link=Fireball Burner|50px]]
|Can be thrown to create small fires.
|Can be thrown to create small fires.
|-
|-
|[[Gas Grenade]]
|[[Gas Grenade]]
|[[File:Gas Grenade.png|link=Gas Grenade|50px]]
|A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
|A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
|-
|-
|[[Heavy Fuze Grenade]]
|[[Heavy Fuze Grenade]]
|[[File:Heavy Fuse Grenade.png|link=Heavy Fuze Grenade|50px]]
|A grenade that detonates after a delay, dealing explosive damage in its radius.
|A grenade that detonates after a delay, dealing explosive damage in its radius.
|-
|-
|[[Hornet Driver]]
|[[Hornet Driver]]
|[[File:Hornet Driver.png|link=Hornet Driver|50px]]
|Can be recycled into ARC Alloy.
|Can be recycled into ARC Alloy.
|-
|-
|[[Leaper Pulse Unit]]
|[[Leaper Pulse Unit]]
|[[File:Leaper Pulse Unit.png|linkLeaper Pulse Unit|50px]]
|Can be thrown to create a violent singularity.
|Can be thrown to create a violent singularity.
|-
|-
|[[Li'l Smoke Grenade]]
|[[Li'l Smoke Grenade]]
|[[File:Lil Smoke Grenade.png|link=Li'l Smoke Grenade|50px]]
|A Grenade that pops into a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders.
|A Grenade that pops into a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders.
|-
|-
|[[Light Impact Grenade]]
|[[Light Impact Grenade]]
|[[File:Light Impact Grenade.png|link=Light Impact Grenade|50px]]
|A grenade that detonates on impact, dealing explosive damage in a small radius.
|A grenade that detonates on impact, dealing explosive damage in a small radius.
|-
|-
|[[Lure Grenade]]
|[[Lure Grenade]]
|[[File:Lure Grenade.png|link=Lure Grenade|50px]]
|A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
|A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
|-
|-
|[[Showstopper]]
|[[Showstopper]]
|[[File:Showstopper.png|link=Showstopper|50px]]
|A grenade that detonates after a delay, stunning enemies within it's radius.
|A grenade that detonates after a delay, stunning enemies within it's radius.
|-
|-
|[[Shrapnel Grenade]]
|[[Shrapnel Grenade]]
|?
|A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation.
|A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation.
|-
|-
|[[Smoke Grenade]]
|[[Smoke Grenade]]
|[[File:Smoke Grenade.png|link=Smoke Grenade|50px]]
|A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
|A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
|-
|-
|[[Snap Blast Grenade]]
|[[Snap Blast Grenade]]
|[[File:Snap Blast Grenade.png|link=Snap Blast Grenade|50px]]
|A grenade that sticks to surfaces, dealing explosive damage after a short delay.
|A grenade that sticks to surfaces, dealing explosive damage after a short delay.
|-
|-
|[[Snitch Scanner]]
|[[Snitch Scanner]]
|?
|Can be thrown to call in ARC.
|Can be thrown to call in ARC.
|-
|-
|[[Synthesized Fuel]]
|[[Synthesized Fuel]]
|?
|Used to craft utility items and explosives. Can be recycled into chemicals.
|Used to craft utility items and explosives. Can be recycled into chemicals.
|-
|-
|[[Tagging Grenade]]
|[[Tagging Grenade]]
|[[File:Tagging Grenade.png|link=Tagging Grenade|50px]]
|A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
|A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
|-
|-
|[[Trigger 'Nade]]
|[[Trigger 'Nade]]
|[[File:Trigger Nade.png|link=Trigger 'Nade|50px]]
|A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.
|A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.
|-
|-
|[[Wasp Driver]]
|[[Wasp Driver]]
|[[File:Wasp Driver.png|link=Wasp Driver|50px]]
|Can be recycled into ARC Alloy.
|Can be recycled into ARC Alloy.
|-
|-
|[[Wolfpack]]
|[[Wolfpack]]
|[[File:Wolfpack.png|link=Wolfpack|50px]]
|A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.
|A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.
|}
|}
Line 255: Line 299:
{| class="wikitable"
{| class="wikitable"
!Name
!Name
!Image
!Description
!Description
|-
|-
|[[Jolt Mine]]
|[[Jolt Mine]]
|?
|A proximity triggered mine that pops up and stuns anything within its radius.
|A proximity triggered mine that pops up and stuns anything within its radius.
|-
|-
|[[Jump Mine]]
|[[Jump Mine]]
|?
|A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
|A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
|-
|-
|[[Blaze Grenade Trap]]
|[[Blaze Grenade Trap]]
|?
|A deployable laser trip wire that detonates a Blaze Grenade.
|A deployable laser trip wire that detonates a Blaze Grenade.
|-
|-
|[[Laser Trap: Gas]]
|[[Laser Trap: Gas]]
|?
|A deployable laser trip wire that detonates a Gas Grenade.
|A deployable laser trip wire that detonates a Gas Grenade.
|-
|-
|[[Laser Trap: Lure]]
|[[Laser Trap: Lure]]
|?
|A deployable laser trip wire that detonates a Lure Grenade.
|A deployable laser trip wire that detonates a Lure Grenade.
|-
|-
|[[Laser Trap: Smoke]]
|[[Laser Trap: Smoke]]
|?
|A deployable laser trip wire that detonates a Smoke Grenade.
|A deployable laser trip wire that detonates a Smoke Grenade.
|}
|}

Revision as of 22:50, 23 October 2025

Augments

Can be equipped to gain more loadout space and carry capacity. Allows you to equip better shields as well. Augments cannot be swapped out during a raid.

Name Image Backpack Slots Weight Limit Safe Pocket Slots Quick Use Slots Shield Compatibility Weapon Slots
Free Loadout Augment 14 35kg 0 4 Light Shields 2
Looting Mk. 1 18 50kg 1 4 Light Shields 2
Combat Mk. 1 16 45kg 1 4 Light or Medium Shields 2
Tactical Mk. 1 15 40kg 1 5 Light or Medium Shields 2

Shields

Name Image Shield Charge Damage Mitigation Movement Penalty
Light Shield Light Shield 40 40% NIL
Medium Shield Medium Shield 70 42.5% 5% Reduced Movement Speed
Heavy Shield Heavy Shield 120 65% 15% Reduced Movement Speed

Medical

Name Image Description
Adrenaline Shot A serum that fully restores stamina and temporarily increases stamina regeneration.
Agave ? A piece of an agave leaf. Can be used to regain a small amount of health.
Agave Juice ? A concoction that temporarily increases stamina regeneration, at a small initial cost to health.
Apricot ? A sun ripe apricot. Can be consumed for a small amount of stamina.
ARC Powercell A valuable resource that drops from all ARC enemies.
Bandage A medical item that gradually restores health over time.
Bloated Tuna Can Something tells you that you don't want to open this...
Defibrillator An injection to quickly revive downed raiders and restores some health.
Expired Pasta ? Can (reluctantly) be consumed to restore small amounts of health.
Fabric Can be used to slowly restore small amounts of health.
Fruit Mix ? A food item that moderately increases both health and stamina.
Herbal Bandage An improvised medical item that gradually restores health over time.
Lemon ? Can be consumed for a small amount of stamina.
Moss ? Can be consumed to regain a small amount of health.
Mushroom ? Can be consumed to regain a small amount of health.
Olives ? Can be consumed for a small amount of stamina.
Prickly Pear ? Can be consumed for a small amount of stamina.
Resin ? Can be used to gradually restore a small amount of health over time.
Shield Recharger A handheld repair kit that recharges a shield over time.
Sterilized Bandage A medical item that gradually restores a large amount of health over time.
Surge Shield Recharger A handheld kit that recharges a shield on use.
Vita Shot A medical item that restores a large amount of health.
Vita Spray A medical item that continuously restores health during use. Can be used on yourself or your allies.

Gadgets

Name Image Description
Barricade Kit A deployable cover that can block incoming damage until it breaks. Health: 500
Binoculars A basic pair of binoculars with two levels of magnification.
Door Blocker A locking mechanism that can be placed on large metal doors to limit access.
Flame Spray A classic makeshift weapon, sure to leave scorch marks.
Photoelectric Cloak A gadget that allows the user to conceal themselves from ARC.
Remote Raider Flare A deployable device that when manually triggered, launches a Raider Distress Flare
Snap Hook A gadget that allows the user to scale structures and cover large distances.
Zipline A deployable zipline that allows you to quickly move between two locations.

Grenades

Name Image Description
Blaze Grenade A grenade that detonates on impact, covering an area in fire that deals damage over time.
Fireball Burner Can be thrown to create small fires.
Gas Grenade A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
Heavy Fuze Grenade File:Heavy Fuse Grenade.png A grenade that detonates after a delay, dealing explosive damage in its radius.
Hornet Driver Can be recycled into ARC Alloy.
Leaper Pulse Unit linkLeaper Pulse Unit Can be thrown to create a violent singularity.
Li'l Smoke Grenade A Grenade that pops into a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders.
Light Impact Grenade A grenade that detonates on impact, dealing explosive damage in a small radius.
Lure Grenade A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
Showstopper A grenade that detonates after a delay, stunning enemies within it's radius.
Shrapnel Grenade ? A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation.
Smoke Grenade A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
Snap Blast Grenade A grenade that sticks to surfaces, dealing explosive damage after a short delay.
Snitch Scanner ? Can be thrown to call in ARC.
Synthesized Fuel ? Used to craft utility items and explosives. Can be recycled into chemicals.
Tagging Grenade A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
Trigger 'Nade A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.
Wasp Driver Can be recycled into ARC Alloy.
Wolfpack A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.

Mines & Traps

Name Image Description
Jolt Mine ? A proximity triggered mine that pops up and stuns anything within its radius.
Jump Mine ? A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
Blaze Grenade Trap ? A deployable laser trip wire that detonates a Blaze Grenade.
Laser Trap: Gas ? A deployable laser trip wire that detonates a Gas Grenade.
Laser Trap: Lure ? A deployable laser trip wire that detonates a Lure Grenade.
Laser Trap: Smoke ? A deployable laser trip wire that detonates a Smoke Grenade.