Equipment: Difference between revisions
From ARC Raiders Wiki
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| Line 12: | Line 12: | ||
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|[[Free Loadout Augment]] |
|[[Free Loadout Augment]] |
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|[[File:Free Loadout Augment.png|50px]] |
|[[File:Free Loadout Augment.png|link=Free Loadout Augment|50px]] |
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|14 |
|14 |
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|35kg |
|35kg |
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| Line 21: | Line 21: | ||
|- |
|- |
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|[[Looting Mk. 1]] |
|[[Looting Mk. 1]] |
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|[[File:Looting Mk. 1.png|50px]] |
|[[File:Looting Mk. 1.png|link=Looting Mk. 1|50px]] |
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|18 |
|18 |
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|50kg |
|50kg |
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| Line 30: | Line 30: | ||
|- |
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|[[Combat Mk. 1]] |
|[[Combat Mk. 1]] |
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||[[File:Combat Mk. 1.png|50px]] |
||[[File:Combat Mk. 1.png|link=Combat Mk. 1|50px]] |
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|16 |
|16 |
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|45kg |
|45kg |
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| Line 39: | Line 39: | ||
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|[[Tactical Mk. 1]] |
|[[Tactical Mk. 1]] |
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|[[File:Tactical Mk. 1.png|50px]] |
|[[File:Tactical Mk. 1.png|link=Tactical Mk. 1|50px]] |
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|15 |
|15 |
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|40kg |
|40kg |
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| Line 57: | Line 57: | ||
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|[[Light Shield]] |
|[[Light Shield]] |
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|[[File:Light_Shield.png|alt=Light Shield| |
|[[File:Light_Shield.png|link=Light Shield|alt=Light Shield|50px]] |
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|40 |
|40 |
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|40% |
|40% |
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| Line 63: | Line 63: | ||
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|[[Medium Shield]] |
|[[Medium Shield]] |
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|[[File:Medium_Shield.png|alt= |
|[[File:Medium_Shield.png|link=Medium Shield|alt=Medium Shield|50px]] |
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|70 |
|70 |
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|42.5% |
|42.5% |
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| Line 69: | Line 69: | ||
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|[[Heavy Shield]] |
|[[Heavy Shield]] |
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|[[File:Heavy_Shield.png|alt= |
|[[File:Heavy_Shield.png|link=Heavy Shield|alt=Heavy Shield|50px]] |
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|120 |
|120 |
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|65% |
|65% |
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| Line 76: | Line 76: | ||
=== Medical === |
=== Medical === |
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{| class="wikitable |
{| class="wikitable" |
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!Name |
!Name |
||
!Image |
|||
!Description |
!Description |
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|- |
|- |
||
|[[Adrenaline Shot]] |
|[[Adrenaline Shot]] |
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|[[File:Adrenaline Shot.png|link=Adrenaline Shot|50px]] |
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|A serum that fully restores stamina and temporarily increases stamina regeneration. |
|A serum that fully restores stamina and temporarily increases stamina regeneration. |
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|- |
|- |
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|[[Agave]] |
|[[Agave]] |
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|? |
|||
|A piece of an agave leaf. Can be used to regain a small amount of health. |
|A piece of an agave leaf. Can be used to regain a small amount of health. |
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|- |
|- |
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|[[Agave Juice]] |
|[[Agave Juice]] |
||
|? |
|||
|A concoction that temporarily increases stamina regeneration, at a small initial cost to health. |
|A concoction that temporarily increases stamina regeneration, at a small initial cost to health. |
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|- |
|- |
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|[[Apricot]] |
|[[Apricot]] |
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|? |
|||
|A sun ripe apricot. Can be consumed for a small amount of stamina. |
|A sun ripe apricot. Can be consumed for a small amount of stamina. |
||
|- |
|- |
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|[[ARC Powercell]] |
|[[ARC Powercell]] |
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|[[File:ARC Powercell.png|link=ARC Powercell|50px]] |
|||
|A valuable resource that drops from all ARC enemies. |
|A valuable resource that drops from all ARC enemies. |
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|- |
|- |
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|[[Bandage]] |
|[[Bandage]] |
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|[[File:Bandage.png|link=Bandage|50px]] |
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|A medical item that gradually restores health over time. |
|A medical item that gradually restores health over time. |
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|- |
|- |
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|[[Bloated Tuna Can]] |
|[[Bloated Tuna Can]] |
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|[[File:Bloated Tuna Can.png|link=Bloated Tuna Can|50px]] |
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|Something tells you that you don't want to open this... |
|Something tells you that you don't want to open this... |
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|- |
|- |
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|[[Defibrillator]] |
|[[Defibrillator]] |
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|[[File:Defibrillator.png|link=Defibrillator|50px]] |
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|An injection to quickly revive downed raiders and restores some health. |
|An injection to quickly revive downed raiders and restores some health. |
||
|- |
|- |
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|[[Expired Pasta]] |
|[[Expired Pasta]] |
||
|? |
|||
|Can (reluctantly) be consumed to restore small amounts of health. |
|Can (reluctantly) be consumed to restore small amounts of health. |
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|- |
|- |
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|[[Fabric]] |
|[[Fabric]] |
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|[[File:Fabric.png|link=Fabric|50px]] |
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|Can be used to slowly restore small amounts of health. |
|Can be used to slowly restore small amounts of health. |
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|- |
|- |
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|[[Fruit Mix]] |
|[[Fruit Mix]] |
||
|? |
|||
|A food item that moderately increases both health and stamina. |
|A food item that moderately increases both health and stamina. |
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|- |
|- |
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|[[Herbal Bandage]] |
|[[Herbal Bandage]] |
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|[[File:Herbal Bandage.png|link=Herbal Bandage|50px]] |
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|An improvised medical item that gradually restores health over time. |
|An improvised medical item that gradually restores health over time. |
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|- |
|- |
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|[[Lemon]] |
|[[Lemon]] |
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|? |
|||
|Can be consumed for a small amount of stamina. |
|Can be consumed for a small amount of stamina. |
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|- |
|- |
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|[[Moss]] |
|[[Moss]] |
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|? |
|||
|Can be consumed to regain a small amount of health. |
|Can be consumed to regain a small amount of health. |
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|- |
|- |
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|[[Mushroom]] |
|[[Mushroom]] |
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|? |
|||
|Can be consumed to regain a small amount of health. |
|Can be consumed to regain a small amount of health. |
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|- |
|- |
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|[[Olives]] |
|[[Olives]] |
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|? |
|||
|Can be consumed for a small amount of stamina. |
|Can be consumed for a small amount of stamina. |
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|- |
|- |
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|[[Prickly Pear]] |
|[[Prickly Pear]] |
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|? |
|||
|Can be consumed for a small amount of stamina. |
|Can be consumed for a small amount of stamina. |
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|- |
|- |
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|[[Resin]] |
|[[Resin]] |
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|? |
|||
|Can be used to gradually restore a small amount of health over time. |
|Can be used to gradually restore a small amount of health over time. |
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|- |
|- |
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|[[Shield Recharger]] |
|[[Shield Recharger]] |
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|[[File:Shield Recharger.png|link=Shield Recharger|50px]] |
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|A handheld repair kit that recharges a shield over time. |
|A handheld repair kit that recharges a shield over time. |
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|- |
|- |
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|[[Sterilized Bandage]] |
|[[Sterilized Bandage]] |
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|[[File:Sterilized Bandage.png|link=Sterilized Bandage|50px]] |
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|A medical item that gradually restores a large amount of health over time. |
|A medical item that gradually restores a large amount of health over time. |
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|- |
|- |
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|[[Surge Shield Recharger]] |
|[[Surge Shield Recharger]] |
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|[[File:Surge Shield Recharger.png|link=Surge Shield Recharger|50px]] |
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|A handheld kit that recharges a shield on use. |
|A handheld kit that recharges a shield on use. |
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|- |
|- |
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|[[Vita Shot]] |
|[[Vita Shot]] |
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|[[File:Vita Shot.png|link=Vita Shot|50px]] |
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|A medical item that restores a large amount of health. |
|A medical item that restores a large amount of health. |
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|- |
|- |
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|[[Vita Spray]] |
|[[Vita Spray]] |
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|[[File:Vita Spray.png|link=Vita Spray|50px]] |
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|A medical item that continuously restores health during use. Can be used on yourself or your allies. |
|A medical item that continuously restores health during use. Can be used on yourself or your allies. |
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|} |
|} |
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| Line 157: | Line 181: | ||
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|[[Barricade Kit]] |
|[[Barricade Kit]] |
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|[[File:Barricade Kit.png| |
|[[File:Barricade Kit.png|link=Barricade Kit|50px]] |
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|A deployable cover that can block incoming damage until it breaks. Health: 500 |
|A deployable cover that can block incoming damage until it breaks. Health: 500 |
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|- |
|- |
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|[[Binoculars]] |
|[[Binoculars]] |
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|[[File:Binoculars.png| |
|[[File:Binoculars.png|link=Binoculars|50px]] |
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|A basic pair of binoculars with two levels of magnification. |
|A basic pair of binoculars with two levels of magnification. |
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|- |
|- |
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|[[Door Blocker]] |
|[[Door Blocker]] |
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|[[File:Door Blocker.png| |
|[[File:Door Blocker.png|link=Door Blocker|50px]] |
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|A locking mechanism that can be placed on large metal doors to limit access. |
|A locking mechanism that can be placed on large metal doors to limit access. |
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|- |
|- |
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|[[Flame Spray]] |
|[[Flame Spray]] |
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|[[File:Flame Spray.png| |
|[[File:Flame Spray.png|link=flame Spray|50px]] |
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|A classic makeshift weapon, sure to leave scorch marks. |
|A classic makeshift weapon, sure to leave scorch marks. |
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|- |
|- |
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|[[Photoelectric Cloak]] |
|[[Photoelectric Cloak]] |
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|[[File:Photoelectric Cloak.png| |
|[[File:Photoelectric Cloak.png|link=Photoelectric Cloak|50px]] |
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|A gadget that allows the user to conceal themselves from ARC. |
|A gadget that allows the user to conceal themselves from ARC. |
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|- |
|- |
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|[[Remote Raider Flare]] |
|[[Remote Raider Flare]] |
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|[[File:Remote Distress Flare.png| |
|[[File:Remote Distress Flare.png|link=Remote Distress Flare|50px]] |
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|A deployable device that when manually triggered, launches a Raider Distress Flare |
|A deployable device that when manually triggered, launches a Raider Distress Flare |
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|- |
|- |
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|[[Snap Hook]] |
|[[Snap Hook]] |
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|[[File:Snap Hook.png| |
|[[File:Snap Hook.png|link=Snap Hook|50px]] |
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|A gadget that allows the user to scale structures and cover large distances. |
|A gadget that allows the user to scale structures and cover large distances. |
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|- |
|- |
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|[[Zipline]] |
|[[Zipline]] |
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|[[File:Zipline.png| |
|[[File:Zipline.png|link=Zipline|50px]] |
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|A deployable zipline that allows you to quickly move between two locations. |
|A deployable zipline that allows you to quickly move between two locations. |
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|} |
|} |
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| Line 192: | Line 216: | ||
{| class="wikitable" |
{| class="wikitable" |
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!Name |
!Name |
||
!Image |
|||
!Description |
!Description |
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|- |
|- |
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|[[Blaze Grenade]] |
|[[Blaze Grenade]] |
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|[[File:Blaze Grenade.png|link=Blaze Grenade|50px]] |
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|A grenade that detonates on impact, covering an area in fire that deals damage over time. |
|A grenade that detonates on impact, covering an area in fire that deals damage over time. |
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|- |
|- |
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|[[Fireball Burner]] |
|[[Fireball Burner]] |
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|[[File:Fireball Burner.png|link=Fireball Burner|50px]] |
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|Can be thrown to create small fires. |
|Can be thrown to create small fires. |
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|- |
|- |
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|[[Gas Grenade]] |
|[[Gas Grenade]] |
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|[[File:Gas Grenade.png|link=Gas Grenade|50px]] |
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|A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect. |
|A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect. |
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|- |
|- |
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|[[Heavy Fuze Grenade]] |
|[[Heavy Fuze Grenade]] |
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|[[File:Heavy Fuse Grenade.png|link=Heavy Fuze Grenade|50px]] |
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|A grenade that detonates after a delay, dealing explosive damage in its radius. |
|A grenade that detonates after a delay, dealing explosive damage in its radius. |
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|- |
|- |
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|[[Hornet Driver]] |
|[[Hornet Driver]] |
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|[[File:Hornet Driver.png|link=Hornet Driver|50px]] |
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|Can be recycled into ARC Alloy. |
|Can be recycled into ARC Alloy. |
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|- |
|- |
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|[[Leaper Pulse Unit]] |
|[[Leaper Pulse Unit]] |
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|[[File:Leaper Pulse Unit.png|linkLeaper Pulse Unit|50px]] |
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|Can be thrown to create a violent singularity. |
|Can be thrown to create a violent singularity. |
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|- |
|- |
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|[[Li'l Smoke Grenade]] |
|[[Li'l Smoke Grenade]] |
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|[[File:Lil Smoke Grenade.png|link=Li'l Smoke Grenade|50px]] |
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|A Grenade that pops into a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders. |
|A Grenade that pops into a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders. |
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|- |
|- |
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|[[Light Impact Grenade]] |
|[[Light Impact Grenade]] |
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|[[File:Light Impact Grenade.png|link=Light Impact Grenade|50px]] |
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|A grenade that detonates on impact, dealing explosive damage in a small radius. |
|A grenade that detonates on impact, dealing explosive damage in a small radius. |
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|- |
|- |
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|[[Lure Grenade]] |
|[[Lure Grenade]] |
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|[[File:Lure Grenade.png|link=Lure Grenade|50px]] |
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|A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire. |
|A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire. |
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|- |
|- |
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|[[Showstopper]] |
|[[Showstopper]] |
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|[[File:Showstopper.png|link=Showstopper|50px]] |
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|A grenade that detonates after a delay, stunning enemies within it's radius. |
|A grenade that detonates after a delay, stunning enemies within it's radius. |
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|- |
|- |
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|[[Shrapnel Grenade]] |
|[[Shrapnel Grenade]] |
||
|? |
|||
|A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation. |
|A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation. |
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|- |
|- |
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|[[Smoke Grenade]] |
|[[Smoke Grenade]] |
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|[[File:Smoke Grenade.png|link=Smoke Grenade|50px]] |
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|A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders. |
|A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders. |
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|- |
|- |
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|[[Snap Blast Grenade]] |
|[[Snap Blast Grenade]] |
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|[[File:Snap Blast Grenade.png|link=Snap Blast Grenade|50px]] |
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|A grenade that sticks to surfaces, dealing explosive damage after a short delay. |
|A grenade that sticks to surfaces, dealing explosive damage after a short delay. |
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|- |
|- |
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|[[Snitch Scanner]] |
|[[Snitch Scanner]] |
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|? |
|||
|Can be thrown to call in ARC. |
|Can be thrown to call in ARC. |
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|- |
|- |
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|[[Synthesized Fuel]] |
|[[Synthesized Fuel]] |
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|? |
|||
|Used to craft utility items and explosives. Can be recycled into chemicals. |
|Used to craft utility items and explosives. Can be recycled into chemicals. |
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|- |
|- |
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|[[Tagging Grenade]] |
|[[Tagging Grenade]] |
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|[[File:Tagging Grenade.png|link=Tagging Grenade|50px]] |
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|A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location. |
|A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location. |
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|- |
|- |
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|[[Trigger 'Nade]] |
|[[Trigger 'Nade]] |
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|[[File:Trigger Nade.png|link=Trigger 'Nade|50px]] |
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|A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered. |
|A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered. |
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|- |
|- |
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|[[Wasp Driver]] |
|[[Wasp Driver]] |
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|[[File:Wasp Driver.png|link=Wasp Driver|50px]] |
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|Can be recycled into ARC Alloy. |
|Can be recycled into ARC Alloy. |
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|- |
|- |
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|[[Wolfpack]] |
|[[Wolfpack]] |
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|[[File:Wolfpack.png|link=Wolfpack|50px]] |
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|A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact. |
|A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact. |
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|} |
|} |
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| Line 255: | Line 299: | ||
{| class="wikitable" |
{| class="wikitable" |
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!Name |
!Name |
||
!Image |
|||
!Description |
!Description |
||
|- |
|- |
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|[[Jolt Mine]] |
|[[Jolt Mine]] |
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|? |
|||
|A proximity triggered mine that pops up and stuns anything within its radius. |
|A proximity triggered mine that pops up and stuns anything within its radius. |
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|- |
|- |
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|[[Jump Mine]] |
|[[Jump Mine]] |
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|? |
|||
|A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius. |
|A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius. |
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|- |
|- |
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|[[Blaze Grenade Trap]] |
|[[Blaze Grenade Trap]] |
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|? |
|||
|A deployable laser trip wire that detonates a Blaze Grenade. |
|A deployable laser trip wire that detonates a Blaze Grenade. |
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|- |
|- |
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|[[Laser Trap: Gas]] |
|[[Laser Trap: Gas]] |
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|? |
|||
|A deployable laser trip wire that detonates a Gas Grenade. |
|A deployable laser trip wire that detonates a Gas Grenade. |
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|- |
|- |
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|[[Laser Trap: Lure]] |
|[[Laser Trap: Lure]] |
||
|? |
|||
|A deployable laser trip wire that detonates a Lure Grenade. |
|A deployable laser trip wire that detonates a Lure Grenade. |
||
|- |
|- |
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|[[Laser Trap: Smoke]] |
|[[Laser Trap: Smoke]] |
||
|? |
|||
|A deployable laser trip wire that detonates a Smoke Grenade. |
|A deployable laser trip wire that detonates a Smoke Grenade. |
||
|} |
|} |
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Revision as of 22:50, 23 October 2025
Augments
Can be equipped to gain more loadout space and carry capacity. Allows you to equip better shields as well. Augments cannot be swapped out during a raid.
| Name | Image | Backpack Slots | Weight Limit | Safe Pocket Slots | Quick Use Slots | Shield Compatibility | Weapon Slots |
|---|---|---|---|---|---|---|---|
| Free Loadout Augment | 14 | 35kg | 0 | 4 | Light Shields | 2 | |
| Looting Mk. 1 | 18 | 50kg | 1 | 4 | Light Shields | 2 | |
| Combat Mk. 1 | 16 | 45kg | 1 | 4 | Light or Medium Shields | 2 | |
| Tactical Mk. 1 | 15 | 40kg | 1 | 5 | Light or Medium Shields | 2 |
Shields
| Name | Image | Shield Charge | Damage Mitigation | Movement Penalty |
|---|---|---|---|---|
| Light Shield | 40 | 40% | NIL | |
| Medium Shield | 70 | 42.5% | 5% Reduced Movement Speed | |
| Heavy Shield | 120 | 65% | 15% Reduced Movement Speed |
Medical
| Name | Image | Description |
|---|---|---|
| Adrenaline Shot | A serum that fully restores stamina and temporarily increases stamina regeneration. | |
| Agave | ? | A piece of an agave leaf. Can be used to regain a small amount of health. |
| Agave Juice | ? | A concoction that temporarily increases stamina regeneration, at a small initial cost to health. |
| Apricot | ? | A sun ripe apricot. Can be consumed for a small amount of stamina. |
| ARC Powercell | A valuable resource that drops from all ARC enemies. | |
| Bandage | A medical item that gradually restores health over time. | |
| Bloated Tuna Can | Something tells you that you don't want to open this... | |
| Defibrillator | An injection to quickly revive downed raiders and restores some health. | |
| Expired Pasta | ? | Can (reluctantly) be consumed to restore small amounts of health. |
| Fabric | Can be used to slowly restore small amounts of health. | |
| Fruit Mix | ? | A food item that moderately increases both health and stamina. |
| Herbal Bandage | An improvised medical item that gradually restores health over time. | |
| Lemon | ? | Can be consumed for a small amount of stamina. |
| Moss | ? | Can be consumed to regain a small amount of health. |
| Mushroom | ? | Can be consumed to regain a small amount of health. |
| Olives | ? | Can be consumed for a small amount of stamina. |
| Prickly Pear | ? | Can be consumed for a small amount of stamina. |
| Resin | ? | Can be used to gradually restore a small amount of health over time. |
| Shield Recharger | A handheld repair kit that recharges a shield over time. | |
| Sterilized Bandage | A medical item that gradually restores a large amount of health over time. | |
| Surge Shield Recharger | A handheld kit that recharges a shield on use. | |
| Vita Shot | A medical item that restores a large amount of health. | |
| Vita Spray | A medical item that continuously restores health during use. Can be used on yourself or your allies. |
Gadgets
| Name | Image | Description |
|---|---|---|
| Barricade Kit | A deployable cover that can block incoming damage until it breaks. Health: 500 | |
| Binoculars | A basic pair of binoculars with two levels of magnification. | |
| Door Blocker | A locking mechanism that can be placed on large metal doors to limit access. | |
| Flame Spray | A classic makeshift weapon, sure to leave scorch marks. | |
| Photoelectric Cloak | A gadget that allows the user to conceal themselves from ARC. | |
| Remote Raider Flare | A deployable device that when manually triggered, launches a Raider Distress Flare | |
| Snap Hook | A gadget that allows the user to scale structures and cover large distances. | |
| Zipline | A deployable zipline that allows you to quickly move between two locations. |
Grenades
| Name | Image | Description |
|---|---|---|
| Blaze Grenade | A grenade that detonates on impact, covering an area in fire that deals damage over time. | |
| Fireball Burner | Can be thrown to create small fires. | |
| Gas Grenade | A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect. | |
| Heavy Fuze Grenade | File:Heavy Fuse Grenade.png | A grenade that detonates after a delay, dealing explosive damage in its radius. |
| Hornet Driver | Can be recycled into ARC Alloy. | |
| Leaper Pulse Unit | Can be thrown to create a violent singularity. | |
| Li'l Smoke Grenade | A Grenade that pops into a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders. | |
| Light Impact Grenade | A grenade that detonates on impact, dealing explosive damage in a small radius. | |
| Lure Grenade | A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire. | |
| Showstopper | A grenade that detonates after a delay, stunning enemies within it's radius. | |
| Shrapnel Grenade | ? | A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation. |
| Smoke Grenade | A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders. | |
| Snap Blast Grenade | A grenade that sticks to surfaces, dealing explosive damage after a short delay. | |
| Snitch Scanner | ? | Can be thrown to call in ARC. |
| Synthesized Fuel | ? | Used to craft utility items and explosives. Can be recycled into chemicals. |
| Tagging Grenade | A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location. | |
| Trigger 'Nade | A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered. | |
| Wasp Driver | Can be recycled into ARC Alloy. | |
| Wolfpack | A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact. |
Mines & Traps
| Name | Image | Description |
|---|---|---|
| Jolt Mine | ? | A proximity triggered mine that pops up and stuns anything within its radius. |
| Jump Mine | ? | A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius. |
| Blaze Grenade Trap | ? | A deployable laser trip wire that detonates a Blaze Grenade. |
| Laser Trap: Gas | ? | A deployable laser trip wire that detonates a Gas Grenade. |
| Laser Trap: Lure | ? | A deployable laser trip wire that detonates a Lure Grenade. |
| Laser Trap: Smoke | ? | A deployable laser trip wire that detonates a Smoke Grenade. |