Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
(Redirected from Turbine)
This article is a stub. This article needs some work! You can help us out by expanding it
File:Icon ARC Turbine.png
ARC Turbine
Threat LevelCritical
ArmorHeavy
Primary AttackCluster lightning missiles
AbilitiesMine deployer
WeaknessOpen landing gear


The Turbine is an imposing machine that drifts through the air across the Rust Belt, protected by heavy armor and electrified defenses that make it almost untouchable in flight.

Almost beautiful when silhouetted against the sunset, the ARC Turbine drifts across the Rust Belt. Calm, docile, quiet.

Usually appears falling from the sky and flipping around to slow its descent once a match has 16-12 minutes remaining on the timer

Combat tips

When provoked, the ARC Turbine will deploy cluster missiles that initiate a lightning strike shortly after impact. This attack does a very high amount of damage and additionally stuns raiders, similar to naturally occurring lightning or the Hornet's stun weapon.

Occasionally, the Turbine will stop drifting randomly and spray out a small field of proximity-activated mines into the ground beneath it, before showing cracks in the heavy armor, which heralds its descent to the ground.

Once landed, the "turbine" section will be visible through the armor gaps as a result of the landing gear being deployed. It can still fire off the cluster lightning in this state, so care must be taken when attacking.

The weakpoint of the ARC Turbine is the spinning yellow "tanks", only visible in the gaps left by the landing gear while it is on the ground.

Loot

WIP


ARC Turbine landing in a marsh

Codex entry

The Turbine is an imposing machine that drifts airborne across the Rust Belt, protected by heavy armor and electrified defenses that makes it almost untouchable in flight.

When it lands to start up its sifting turbine, the armor plating opens up partially, revealing its vulnerable machinery. However, it is by no means defenseless. Bringing one down takes patience, coordination, and timing, and those virtues are for most Raiders in shorter supply than ammunition.

Those who manage to down one are rewarded with some of the rarest ARC materials found outside a Harvester.

Despite repeated warnings, a surprising number of Raiders have attempted to climb and ride this machine. The results are universally the same: second-degree burns, a long fall, and a story no one at the cantinas believe.

Based on its internals, it is speculated to be a collector of airborne particulates: volcanic minerals, spore matter, and perhaps trace elements suspended in the dust that blankets much of the surface. Others claim it is after oxygen itself, though none seem to know for certain.