You have 3 different types of Quick Use items, Healing, Utility and Gadgets. Quick use slots help you to solve and withstand the challenges and scenarios you'll face while Topside, be it from other Raiders or ARC.
Utility
| Name
|
Image
|
Description
|
| Barricade Kit
|
|
A deployable cover that can block incoming damage until it breaks. Health: 500
|
| Door Blocker
|
|
A locking mechanism that can be placed on large metal doors to limit access.
|
| Fireworks Box
|
|
A remotely triggered arrangement of dazzling fireworks, sure to put on a show.
|
| Remote Raider Flare
|
|
A deployable device that when manually triggered, launches a Raider Distress Flare
|
| Zipline
|
|
A deployable zipline that allows you to quickly move between two locations.
|
Gadget
| Name
|
Image
|
Description
|
| Binoculars
|
|
A basic pair of binoculars with two levels of magnification.
|
| Flame Spray
|
|
A classic makeshift weapon, sure to leave scorch marks.
|
| Acoustic Guitar
|
|
A playable acoustic guitar used to attract ARC's attention, and impress other Raiders.
|
| Integrated Binoculars
|
|
Can be equipped and used like regular binoculars, but cannot be dropped or removed from their slot.
|
| Noisemaker
|
|
A deployable proximity sensor that sounds an alarm when enemy raiders are detected.
|
| Photoelectric Cloak
|
|
A gadget that allows the user to conceal themselves from ARC.
|
| Recorder
|
|
A playable recorder used to attract ARC's attention, and impress other Raiders.
|
| Shaker
|
|
A rhythmic instrument used to attract ARC's attention, and impress other Raiders.
|
| Snap Hook
|
|
A gadget that allows the user to scale structures and cover large distances.
|
Grenade
| Name
|
Image
|
Description
|
| Light Impact Grenade
|
|
A grenade that detonates on impact, dealing explosive damage in a small radius.
|
| Heavy Fuze Grenade
|
|
A grenade that detonates after a delay, dealing explosive damage in its radius.
|
| Blaze Grenade
|
|
A grenade that detonates on impact, covering an area in fire that deals damage over time.
|
| Gas Grenade
|
|
A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
|
| Showstopper
|
|
A grenade that detonates after a delay, stunning enemies within its radius.
|
| Snap Blast Grenade
|
|
A grenade that sticks to surfaces, dealing explosive damage after a short delay.
|
| Seeker Grenade
|
|
A homing grenade that targets a single nearby ARC dealing explosive damage on impact.
|
| Shrapnel Grenade
|
|
A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation.
|
| Trigger 'Nade
|
|
A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.
|
| Trailblazer
|
|
A grenade that emits a trail of flammable gas along its path, causing an explosive chain reaction when it ignites.
|
| Wolfpack
|
|
A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.
|
| Firecracker
|
|
A device that sparks and pops in a pleasant manner.
|
| Lure Grenade
|
|
A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
|
| Li'l Smoke Grenade
|
|
A Grenade that pops into a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders.
|
| Smoke Grenade
|
|
A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
|
| Tagging Grenade
|
|
A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
|
Medical
| Name
|
Image
|
Healing
|
Use Time
|
Duration
|
Description
|
| Agave
|
|
1/s
|
1s
|
10s
|
A piece of an agave leaf. Can be used to regain a small amount of health.
|
| Bandage
|
|
2/s
|
1.5s
|
10s
|
A medical item that gradually restores health over time.
|
| Defibrillator
|
|
50
|
1.5s
|
-
|
An injection to quickly revive downed raiders and restores some health.
|
| Expired Pasta
|
|
15
|
1s
|
-
|
Can (reluctantly) be consumed to restore small amounts of health.
|
| Fabric
|
|
0.4/s
|
1s
|
25s
|
Can be used to slowly restore small amounts of health.
|
| Fruit Mix
|
|
25
|
2s
|
-
|
A food item that moderately increases both health and stamina.
|
| Herbal Bandage
|
|
3.5/s
|
1.5s
|
10s
|
An improvised medical item that gradually restores health over time.
|
| Moss
|
|
1/s
|
1s
|
10s
|
Can be consumed to regain a small amount of health.
|
| Mushroom
|
|
15
|
1s
|
-
|
Can be consumed to regain a small amount of health.
|
| Resin
|
|
1/s
|
1s
|
10s
|
Can be used to gradually restore a small amount of health over time.
|
| Sterilized Bandage
|
|
5/s
|
1.5s
|
10s
|
A medical item that gradually restores a large amount of health over time.
|
| Vita Shot
|
|
50
|
4s
|
-
|
A medical item that restores a large amount of health.
|
| Vita Spray
|
|
10/s
|
0s
|
150 Capacity
|
A medical item that continuously restores health during use. Can be used on yourself or your allies.
|
Shield
Stamina
| Name
|
Image
|
Stamina
|
Use Time
|
Duration
|
Description
|
| Adrenaline Shot
|
|
5/s + 100
|
1s
|
10s
|
A serum that fully restores stamina and temporarily increases stamina regeneration.
|
| Agave Juice
|
|
5/s
|
1s
|
10s
|
A concoction that temporarily increases stamina regeneration, at a small initial cost to health.
|
| Apricot
|
|
20
|
1s
|
-
|
A sun ripe apricot. Can be consumed for a small amount of stamina.
|
| Bloated Tuna Can
|
|
25
|
1s
|
-
|
Something tells you that you don't want to open this...
|
| Fruit Mix
|
|
50
|
2s
|
-
|
A food item that moderately increases both health and stamina.
|
| Lemon
|
|
20
|
1s
|
-
|
Can be consumed for a small amount of stamina.
|
| Olives
|
|
20
|
1s
|
-
|
Can be consumed for a small amount of stamina.
|
| Prickly Pear
|
|
20
|
1s
|
-
|
Can be consumed for a small amount of stamina.
|