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Shredder
Threat LevelHigh
Armor PlateFull Plated
Primary AttackShrapnel Blast
WeaknessThrusters
Stats
Health480 [1]

The Shredder appears in Stella Montis, challenging Raiders to stay sharp in close-quarter encounters.

When this relentless lump of menace was first encountered at the Stella Montis facility, it left behind a trail of downed Raiders. It was dubbed the "Shredder" by what few Raiders managed to get back to safety; a name that wasn't so much clever as it was painfully literal.

Attack

The Shredder excels in closed quarters, like the halls of Stella Montis.

  • Fires a multi-round burst of shrapnel in all directions as its primary attack, dealing heavy area damage in enclosed spaces.
  • Periodically stops to “charge up” and then releases a larger blast/shrapnel cone; this charge gives a short window for counterplay, but is very dangerous if caught in the open.
  • It pursues players to close distance and favors engagements where cover and corners limit player escape routes.

Weaknesses & Hit Points

  • The Shredder’s propulsion / thruster units (the blue jet / jet-propeller) are consistent weak points players can target for higher damage and to stagger it.
  • Explosives (Trigger 'Nade, snap/fuse grenades, and other area explosives) are highly effective, especially when used during or just after the Shredder’s charge animation.

Loot

History

Patch
Changes
1.7.0
  • Reduced the amount of knockback applied by weapons. Increased movement speed and turning responsiveness.
  • Increased health of the Shredder's head to prevent cases where its head could be shot off, leading to unintended behavior.
  • Improved Shredder navigation to reduce getting stuck on corners, narrow spaces, and short obstacles.
  • Increased the speed at which the Shredder enters combat when taking damage and when in close proximity to players.
  • Increased the number of parts on the Shredder that can be individually destroyed.

References

  1. Health value is currently an estimate, not based on a reliable source.