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Pulse Mine: Difference between revisions

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Patch 1.2.0
 
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{{Infobox item
{{Stub}}{{Infobox item|image=Pulse Mine.png|rarity=Uncommon|type=Quick Use-Trap|name=Pulse Mine|quote=A proximity-triggered mine that pops up and knocks back anything within its radius|radius=7.5m|stacksize=3|sellprice=470|weight=0.25}}
|image=Pulse Mine.png
|name=Pulse Mine
|rarity=Uncommon
|quote=A proximity-triggered mine that pops up and knocks back anything within its radius.
|type=Quick Use-Trap
|weight=0.25
|sellprice=470
|stacksize=3
|radius=7.5m
}}
'''Pulse Mine''' is a deployable [[Traps|trap]] that can be placed on most surfaces in line of sight causing around 2 second knockback effect on activation. The mine takes 1 second to deploy and becomes armed 2 seconds after deployment. It can be disarmed and recovered if it has not yet been activated, taking 2 seconds.

=== Sources ===
* Sold by [[Apollo]]

=== Recycled Material ===
{| class="wikitable" style="text-align:center; font-weight: bold;"
|1x Pulse Mine
|→
|'''6x [[Chemicals]]'''
|}
=== Salvaged Material ===
{| class="wikitable" style="text-align:center; font-weight: bold;"
|1x Pulse Mine
|→
|'''3x [[Chemicals]]'''
|}

Latest revision as of 10:48, 13 November 2025

Quick Use
Uncommon
Pulse Mine
A proximity-triggered mine that pops up and knocks back anything within its radius.
Weight
0.25
Stack Size3
Sell Price
470
Radius7.5m

Pulse Mine is a deployable trap that can be placed on most surfaces in line of sight causing around 2 second knockback effect on activation. The mine takes 1 second to deploy and becomes armed 2 seconds after deployment. It can be disarmed and recovered if it has not yet been activated, taking 2 seconds.

Sources

Recycled Material

1x Pulse Mine 6x Chemicals

Salvaged Material

1x Pulse Mine 3x Chemicals