A Raider is more than just their gear. You can also invest experience into a skill tree with three distinct specializations: Conditioning, Survival, and Mobility. Allocate points between branches in skill tree at your discretion, to create your unique build.
CONDITIONING
Name |
Description |
Skill Affected |
Known Value(s) |
Max Points |
Requires
|
Youthful Lungs |
Increase your max stamina. |
Max Stamina |
- |
5 |
-
|
Stubborn Mule |
Your stamina regeneration is less affected by being over-encumbered. |
Stamina Regneration |
- |
5 |
Youthful Lungs
|
Proper Breathing |
Your stamina regenerates faster |
Stamina Regneration |
- |
5 |
Youthful Lungs
|
Used To The Weight |
Wearing a shield doesn't slow you down as much. |
Movement Speed |
- |
5 |
Stubborn Mule
|
Three Deep Breaths |
After an ability drains your stamina, you recover more quickly. |
Stamina Regneration |
- |
5 |
Proper Breathing
|
Good As New |
While under a healing effect, stamina regeneration is increased. |
Stamina Regneration |
- |
1 |
Used To The Weight
|
Calming Stroll |
While walking, your stamina regenerates as if you were standing still. |
Stamina Regneration |
- |
1 |
Three Deep Breaths
|
Blast-Born |
Your hearing is less affected by nearby explosions. |
Hearing Enhancement |
- |
5 |
Good As New, Calming Stroll
|
Broad Shoulders |
Increases the maximum weight you can carry. |
Max Encumbrance |
+2kg per point |
5 |
Good As New
|
Sky-Clearing Swing |
You deal more melee damage to drones. |
Melee Damage |
- |
5 |
Calming Stroll
|
Sturdy Ankles |
You take less fall damage when falling from a non-lethal height. |
Fall Damage Reduction |
- |
5 |
Blast-Born
|
Loaded Arms |
Your equipped weapon has less impact on your encumbrance. |
Encumbrance Reduction |
- |
1 |
Broad Shoulders
|
Proficient Pryer |
Breaching doors and containers takes less time |
Breach Time Reduction |
- |
5 |
Sky-Clearing Swing
|
Security Breach |
Lets you breach Security Lockers. |
Loot Option |
- |
1 |
Loaded Arms, Sturdy Ankles
|
Flyswatter |
A single melee attack destroys a Tick, Pop, Wasp and Turret. |
Melee Damage |
- |
1 |
Proficient Pryer, Sturdy Ankles
|
MOBILITY
Name |
Description |
Skill Affected |
Known Value(s) |
Max Points |
Requires
|
Nimble Climber |
You can climb and vault more quickly. |
Climb and Vault Speed |
- |
5 |
-
|
Agile Croucher |
Your movement speed while crouching is increased. |
Movement Speed |
- |
5 |
Nimble Climber
|
Marathon Runner |
Moving around costs less stamina. |
Stamina Cost Reduction |
- |
5 |
Nimble Climber
|
Slip and Slide |
You can slide further and faster |
Movement Speed |
- |
5 |
Agile Croucher
|
Effortless Roll |
Dodge Rolls cost less stamina. |
Stamina Cost Reduction |
- |
5 |
Marathon Runner
|
Survivor's Stamina |
When you're critically hurt, your stamina regenerates faster. |
Stamina Regneration |
- |
1 |
Slip and Slide
|
Carry The Momentum |
After a Sprint Dodge Roll, sprinting does not consume stamina for a short time. Has a cooldown between uses. |
Stamina Cost Reduction |
- |
1 |
Effortless Roll
|
Fight Or Flight |
When you're hurt in combat, regain a fixed amount of stamina. Has a 15-second cooldown between uses. |
Stamina Regneration |
- |
5 |
Survivor's Stamina, Carry The Momentum
|
Off The Wall |
You can Wall Leap further. |
Wall Leap Distance |
- |
5 |
Survivor's Stamina
|
Ready To Roll |
When falling, your timing window to perform a Recovery Roll is increased. |
Recover Roll Window |
- |
5 |
Carry The Momentum
|
Crawl Before You Walk |
When you're downed, you crawl faster. |
Movement Speed |
- |
5 |
Fight Or Flight
|
Vigorous Vaulter |
Vaulting is no longer slowed down while exhausted. |
Climb and Vault Speed |
- |
1 |
Off The Wall
|
Heroic Leap |
You can Dodge Roll further. |
Roll Distance |
- |
5 |
Ready To Roll
|
Vaults on Vaults on Vaults |
Vaulting no longer costs stamina. |
Stamina Cost Reduction |
- |
1 |
Vigorous Vaulter, Crawl Before You Walk
|
Vault Spring |
Lets you jump at the end of a vault. |
Vault Jump |
- |
1 |
Heroic Leap, Crawl Before You Walk
|
SURVIVAL
Name |
Description |
Skill Affected |
Known Value(s) |
Max Points |
Requires
|
Looter's Instincts |
When searching a container, loot is revealed faster |
Loot Speed |
- |
5 |
-
|
Silent Scavenger |
You make less noise when looting. |
Noise Reduction |
- |
5 |
Looter's Instincts
|
Just Another Plant |
While crouched, you are less noticeable to ARC |
ARC Aggro Reduction |
- |
5 |
Looter's Instincts
|
Gentle Pressure |
You make less noise when breaching. |
Noise Reduction |
- |
5 |
Silent Scavenger
|
Distracting Aura |
ARC enemies are less accurate when targeting you. |
ARC Accuracy Reduction |
- |
5 |
Just Another Plant
|
Suffer In Silence |
While critically hurt, your movement makes less noise. |
Noise Reduction |
- |
1 |
Gentle Pressure
|
Unburdened Roll |
If your shield breaks, your first Dodge Roll within a few seconds does not cost stamina. |
Stamina Cost Reduction |
- |
1 |
Distracting Aura
|
Traveling Tinkerer |
Unlocks additional items to field craft. |
Field Crafting |
Raider Hatch Key, Grenade Traps |
5 |
Suffer In Silence, Unburdened Roll
|
Looter’s Luck |
While looting, there's a chance to reveal twice as many items at once. |
Loot Find Chance |
- |
5 |
Suffer In Silence
|
Downed But Determined |
When you're downed, it takes longer before you collapse. |
Max Downtime |
- |
5 |
Unburdened Roll
|
One Raider's Scraps |
When looting Raider containers, you have a small chance of finding additional field-crafted items. |
Loot Find Chance |
- |
5 |
Traveling Tinkerer
|
A Little Extra |
Breaching an object generates resources. |
Loot Find Chance |
- |
1 |
Looter’s Luck
|
Turtle Crawl |
While downed, you take less damage. |
Downtime Damage Reduction |
- |
5 |
Downed But Determined
|
Minesweeper |
Mines and explosive deployables can be defused when in close proximity |
Explosive Defuse |
- |
1 |
A Little Extra, One Raider's Scraps
|
Back On Your Feet |
When you're critically hurt, your health regenerates until a certain limit. |
Health Regeneration |
- |
1 |
Turtle Crawl, One Raider's Scraps
|