Equipment: Difference between revisions
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'''Equipment''' plays a vital role in your survival and combat while topside. From increasing your carrying capacity to defending against [[ARC]] and other raiders, every piece of gear is crucial in your loadout. |
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=== Augments === |
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Can be equipped to gain more loadout space and carry capacity. Allows you to equip better shields as well. Augments cannot be swapped out during a raid. |
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{| class="sortable wikitable" |
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!Name |
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!Backpack Slots |
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!Weight Limit |
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!Safe Pocket Slots |
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!Quick Use Slots |
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!Shield Compatibility |
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!Weapon Slots |
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|- |
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|Raider Augment I |
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|16 |
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|50kg |
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|2 |
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|2 |
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|Light or Medium Shields |
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|2 |
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|- |
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|Raider Augment II |
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|18 |
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|55kg |
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|2 |
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|6 |
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|Light or Medium Shields |
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|2 |
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|- |
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|Raider Augment III |
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|20 |
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|55kg |
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|2 |
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|6 |
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|Light, Medium or Heavy Shields |
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|2 |
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|- |
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|Raider Augment IV |
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|24 |
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|60kg |
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|3 |
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|8 |
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|Light, Medium or Heavy Shields |
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|2 |
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|} |
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== Augments == |
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[[Augments]] are used by your raider to primarily increase carry space, weight capacity, and [[Shields|shield]] compatibility. Some augments have additional perks. Augments cannot be adjusted while Topside. |
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{| class="sortable wikitable" |
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Some Augments increase [[Quick Use]] slots at the cost of Weight Capacity. |
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!Name |
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!Shield Charge |
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!Damage Mitigation |
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!Movement Penalty |
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|- |
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|Light Shield |
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|50 |
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|23% |
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|NIL |
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|- |
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|Medium Shield |
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|80 |
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|45% |
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|5% Reduced Movement Speed |
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|- |
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|Heavy Shield |
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|120 |
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|65% |
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|15% Reduced Movement Speed |
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|} |
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== Shields == |
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[[Shields]] are used by Raiders to negate incoming damage while Topside. Some shields reduce mobility for the upside of increased protection. [[Augments]] are needed to wear the higher end shields. |
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{| class="wikitable" |
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|+ |
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== Healing == |
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!Name |
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[[Healing]] items are used by all Raiders to survive while Topside. Some healing items focus on health, some recharging shield, and others stamina. |
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!Description |
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|- |
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== Quick Use == |
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|Snap Hook |
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You have 2 different types of [[Quick Use]] items, Utility and Gadgets. Both types try solve any possible problems you'll run into while Topside, be it from other Raiders or [[ARC]]. |
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|A gadget that allows the user to scale structures and cover large distances. |
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|- |
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== Grenades == |
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|Barricade Kit |
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[[Grenades]] are throwable devices used to damage [[Raider]]s and [[ARC]]s or for non-damaging utility purposes (e.g., [[Smoke Grenade|to create a smoke screen]], [[Lure Grenade|distract ARCs]], or [[Light Stick|illuminate an area]]. In a pinch, certain ARC parts or scavenged loot can be thrown and used as makeshift grenades. |
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|A deployable cover that can block incoming damage until it breaks. Health: 500 |
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|- |
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== Traps == |
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|Binoculars |
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[[Traps]] come in 2 varieties, Laser traps and Mines. Both can be very effective against [[ARC]] or Raiders. With the [[Skills|Minesweeper skill]] Raiders can defuse other's traps. |
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|A basic pair of binoculars with two levels of magnification. |
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|- |
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|Door Blocker |
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|A locking mechanism that can be placed on large metal doors to limit access. |
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|- |
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|Photoelectric Cloak |
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|A gadget that allows the user to conceal themselves from ARC. |
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|- |
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|Zipline |
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|A deployable zipline that allows you to quickly move between two locations. |
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|- |
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|Remote Distress Flare |
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|A deployable device that when manually triggered, launches a Raider Distress Flare |
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|} |
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Latest revision as of 13:00, 7 November 2025
Equipment plays a vital role in your survival and combat while topside. From increasing your carrying capacity to defending against ARC and other raiders, every piece of gear is crucial in your loadout.
Augments
Augments are used by your raider to primarily increase carry space, weight capacity, and shield compatibility. Some augments have additional perks. Augments cannot be adjusted while Topside. Some Augments increase Quick Use slots at the cost of Weight Capacity.
Shields
Shields are used by Raiders to negate incoming damage while Topside. Some shields reduce mobility for the upside of increased protection. Augments are needed to wear the higher end shields.
Healing
Healing items are used by all Raiders to survive while Topside. Some healing items focus on health, some recharging shield, and others stamina.
Quick Use
You have 2 different types of Quick Use items, Utility and Gadgets. Both types try solve any possible problems you'll run into while Topside, be it from other Raiders or ARC.
Grenades
Grenades are throwable devices used to damage Raiders and ARCs or for non-damaging utility purposes (e.g., to create a smoke screen, distract ARCs, or illuminate an area. In a pinch, certain ARC parts or scavenged loot can be thrown and used as makeshift grenades.
Traps
Traps come in 2 varieties, Laser traps and Mines. Both can be very effective against ARC or Raiders. With the Minesweeper skill Raiders can defuse other's traps.