Weapons
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Weapons are the main method used to damage Raiders and ARC. Each weapon is classed within a different Ammo type, and each Ammo type has its own penetration value. The weapons also have classes, which changes their effectiveness in various combat scenarios.
Assault Rifles
| Weapon | Image | Ammo Type | Firing Mode | Damage | Firing Rate | Relative DPS | Range |
|---|---|---|---|---|---|---|---|
| Kettle | Light | Semi-Automatic | 10 | 28 | 280 | 42.8 | |
| Rattler | Medium | Fully-Automatic | 9 | 33.3 | 299.7 | 56.2 | |
| Arpeggio | Medium | 3-Round Burst | 9.5 | 18.3 | 173.9 | 55.9 | |
| Tempest | Medium | Fully-Automatic | 10 | 36.7 | 367 | 55.9 | |
| Bettina | Heavy | Fully-Automatic | 14 | 32 | 448 | 51.3 |
Battle Rifles
| Weapon | Image | Ammo Type | Firing Mode | Damage | Firing Rate | Relative DPS | Range |
|---|---|---|---|---|---|---|---|
| Ferro | Heavy Ammo | Break-Action | 40 | 6.6 | 264 | 53.1 | |
| Renegade | Medium Ammo | Lever-Action | 35 | 21 | 735 | 68.8 |
Submachine Guns
| Weapon | Image | Ammo Type | Firing Mode | Damage | Firing Rate | Relative DPS | Range |
|---|---|---|---|---|---|---|---|
| Stitcher | Light Ammo | Fully-Automatic | 7 | 45.3 | 317.1 | 42.1 | |
| Bobcat | Light Ammo | Fully-Automatic | 6 | 66.7 | 400 | 44 |
Shotguns
| Weapon | Image | Ammo Type | Firing Mode | Damage | Firing Rate | Relative DPS | Range |
|---|---|---|---|---|---|---|---|
| Il Toro | Shotgun Ammo | Pump-Action | 67.5 | 14.3 | 965.3 | 20 | |
| Vulcano | Shotgun Ammo | Semi-Automatic | 49.5 | 26.3 | 1,302.9 | 26 |
Pistols
| Weapon | Image | Ammo Type | Firing Mode | Damage | Firing Rate | Relative DPS | Range |
|---|---|---|---|---|---|---|---|
| Hairpin | Light Ammo | Slide-Action | 20 | 9 | 180 | 38.6 | |
| Burletta | Light Ammo | Semi-Automatic | 10 | 28 | 280 | 41.7 | |
| Anvil | Heavy Ammo | Single-Action | 40 | 16.3 | 652 | 50.2 | |
| Venator | Medium Ammo | Semi-Automatic | 18 | 36.7 | 660.6 | 48.4 |
Light Machineguns
| Weapon | Image | Ammo Type | Firing Mode | Damage | Firing Rate | Relative DPS | Range |
|---|---|---|---|---|---|---|---|
| Torrente | Medium Ammo | Fully-Automatic | 8 | 58.3 | 466.4 | 49.9 |
Sniper Rifles
| Weapon | Image | Ammo Type | Firing Mode | Damage | Firing Rate | Relative DPS | Range |
|---|---|---|---|---|---|---|---|
| Osprey | Medium Ammo | Bolt-Action | 45 | 17.7 | 796.5 | 80.3 | |
| Jupiter | Energy Clip | Bolt-Action | 55 | 7.7 | 423.5 | 71.7 |
Special
| Weapon | Image | Ammo Type | Firing Mode | Damage | Firing Rate | Relative DPS | Range |
|---|---|---|---|---|---|---|---|
| Equalizer | Energy Clip | Fully-Automatic | 8 | 33.3 | 266.4 | 68.6 | |
| Hullcracker | Launcher Ammo | Pump-Action | 100 | 20.3 | 2,030 | 38.9 |
Weapon Attachments
Weapon Modifications are items you can throw onto your weapons in and out of raid that provide upgrades to you weapons.
Craft them at the Gunsmith in your workshop, find them in raid, or buy some basic modifications from Tian Wen.
Check each weapon's individual page to see which modifications slots are available and compatible.