Augments
Shields
| Name
|
Image
|
Shield Charge
|
Damage Mitigation
|
Movement Penalty
|
| Light Shield
|
|
50
|
23%
|
NIL
|
| Medium Shield
|
|
80
|
45%
|
5% Reduced Movement Speed
|
| Heavy Shield
|
|
120
|
65%
|
15% Reduced Movement Speed
|
Gadgets
| Name
|
Image
|
Description
|
| Barricade Kit
|
|
A deployable cover that can block incoming damage until it breaks. Health: 500
|
| Binoculars
|
|
A basic pair of binoculars with two levels of magnification.
|
| Door Blocker
|
|
A locking mechanism that can be placed on large metal doors to limit access.
|
| Photoelectric Cloak
|
|
A gadget that allows the user to conceal themselves from ARC.
|
| Remote Distress Flare
|
|
A deployable device that when manually triggered, launches a Raider Distress Flare
|
| Snap Hook
|
|
A gadget that allows the user to scale structures and cover large distances.
|
| Zipline
|
|
A deployable zipline that allows you to quickly move between two locations.
|
Grenades
| Name
|
Description
|
| Bison Driver
|
Can be thrown to create a violent singularity.
|
| Blaze Grenade
|
A grenade that detonates on impact, covering an area in fire that deals damage over time.
|
| Fireball Burner
|
Can be thrown to create small fires.
|
| Gas Grenade
|
A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
|
| Heavy Fuze Grenade
|
A grenade that detonates after a delay, dealing explosive damage in its radius.
|
| Hornet Driver
|
Can be recycled into ARC Alloy.
|
| Lure Grenade
|
A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
|
| Showstopper
|
A grenade that detonates after a delay, stunning enemies within it's radius.
|
| Smoke Grenade
|
A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
|
| Snap Blast Grenade
|
A grenade that sticks to surfaces, dealing explosive damage after a short delay.
|
| Snitch Scanner
|
Can be thrown to call in ARC.
|
| Synthesized Fuel
|
Used to craft utility items and explosives. Can be recycled into chemicals.
|
| Tagging Grenade
|
A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
|
| Wasp Driver
|
Can be recycled into ARC Alloy.
|
| Wolfpack
|
A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.
|
Mines & Traps
| Name
|
Description
|
| Jolt Mine
|
A proximity triggered mine that pops up and stuns anything within its radius.
|
| Jump Mine
|
A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
|
| Laser Trap: Fire
|
A deployable laser trip wire that detonates a Blaze Grenade.
|
| Laser Trap: Gas
|
A deployable laser trip wire that detonates a Gas Grenade.
|
| Laser Trap: Lure
|
A deployable laser trip wire that detonates a Lure Grenade.
|
| Laser Trap: Smoke
|
A deployable laser trip wire that detonates a Smoke Grenade.
|