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Weapon Case

From ARC Raiders Wiki
Revision as of 15:35, 22 October 2025 by Luke (talk | contribs) (Text replacement - "infobox Container" to "Infobox_container")
Weapon Case
Loot TypeWeapon / Ammo
Must Be BreachedNo
Section(s)1
Event OnlyNo
Event EffectedNo
TrappedNo

Weapon Cases are required to complete a Mastery. Weapon Cases always have the corresponding Ammo for the Weapon in the Weapon Case.

Loot Pool