Can be equipped to gain more loadout space and carry capacity. Allows you to equip better shields as well. Augments cannot be swapped out during a raid.
Name
Image
Backpack Slots
Weight Limit
Safe Pocket Slots
Quick Use Slots
Shield Compatibility
Weapon Slots
Raider Augment I
16
50kg
2
6
Light or Medium Shields
2
Raider Augment II
18
55kg
2
6
Light or Medium Shields
2
Raider Augment III
20
55kg
2
6
Light, Medium or Heavy Shields
2
Raider Augment IV
24
60kg
3
8
Light, Medium or Heavy Shields
2
Shields
Name
Shield Charge
Damage Mitigation
Movement Penalty
Light Shield
50
23%
NIL
Medium Shield
80
45%
5% Reduced Movement Speed
Heavy Shield
120
65%
15% Reduced Movement Speed
Gadgets
Name
Description
Barricade Kit
A deployable cover that can block incoming damage until it breaks. Health: 500
Binoculars
A basic pair of binoculars with two levels of magnification.
Door Blocker
A locking mechanism that can be placed on large metal doors to limit access.
Photoelectric Cloak
A gadget that allows the user to conceal themselves from ARC.
Remote Distress Flare
A deployable device that when manually triggered, launches a Raider Distress Flare
Snap Hook
A gadget that allows the user to scale structures and cover large distances.
Zipline
A deployable zipline that allows you to quickly move between two locations.
Grenades
Name
Description
Bison Driver
Can be thrown to create a violent singularity.
Blaze Grenade
A grenade that detonates on impact, covering an area in fire that deals damage over time.
Fireball Burner
Can be thrown to create small fires.
Gas Grenade
A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
Heavy Fuze Grenade
A grenade that detonates after a delay, dealing explosive damage in its radius.
Hornet Driver
Can be recycled into ARC Alloy.
Lure Grenade
A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
Showstopper
A grenade that detonates after a delay, stunning enemies within it's radius.
Smoke Grenade
A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
Snap Blast Grenade
A grenade that sticks to surfaces, dealing explosive damage after a short delay.
Snitch Scanner
Can be thrown to call in ARC.
Synthesized Fuel
Used to craft utility items and explosives. Can be recycled into chemicals.
Tagging Grenade
A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
Wasp Driver
Can be recycled into ARC Alloy.
Wolfpack
A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.
Mines & Traps
Name
Description
Jolt Mine
A proximity triggered mine that pops up and stuns anything within its radius.
Jump Mine
A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
Laser Trap: Fire
A deployable laser trip wire that detonates a Blaze Grenade.
Laser Trap: Gas
A deployable laser trip wire that detonates a Gas Grenade.
Laser Trap: Lure
A deployable laser trip wire that detonates a Lure Grenade.
Laser Trap: Smoke
A deployable laser trip wire that detonates a Smoke Grenade.