The Blue Gate: Difference between revisions
From ARC Raiders Wiki
More actions
Content deleted Content added
m fix an error |
added difhv and difes |
||
| Line 7: | Line 7: | ||
|difUC= 4/5 |
|difUC= 4/5 |
||
|difHG= 4/5 |
|difHG= 4/5 |
||
|difHv= 4/5 |
|||
|difES= 5/5 |
|||
|difSV= Unknown |
|difSV= Unknown |
||
|difNR= Unknown |
|difNR= Unknown |
||
}} |
}} |
||
'''The Blue Gate''' is a [[Maps|map]] located higher up in the mountains featuring open areas, small towns, tunnels, and underground complexes. This map unlocks after 18 rounds. |
'''The Blue Gate''' is a [[Maps|map]] located higher up in the mountains featuring open areas, small towns, tunnels, and underground complexes. This map unlocks after 18 rounds. |
||
Revision as of 14:50, 6 November 2025
This article is a stub. This article needs some work! You can help us out by expanding it
| The Blue Gate | |
|---|---|
| Once a steadyfast symbol of defiant connection, the Blue Gate now serves as a daunting entryway into the perilous mountain ranges. The surrounding valley bears scars both new and old. | |
| Difficulty | |
| Normal Variant | 4/5 |
| Uncovered Caches | 4/5 |
| Harvester | 4/5 |
| Husk Graveyard | 4/5 |
| 5/5 | |
| Unknown | |
| Unknown | |
The Blue Gate is a map located higher up in the mountains featuring open areas, small towns, tunnels, and underground complexes. This map unlocks after 18 rounds.