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ARC: Difference between revisions

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'''ARC''' are the most common enemy you'll face as a Raider, they are deadly machines that rain from the sky to ravage the surface of the Rust Belt.
'''ARC''' are the most common enemy you'll face as a Raider. They are deadly machines that rain from the sky to ravage the surface of the Rust Belt.


They range from small, unassuming forms like roaming Surveyors and feisty Ticks to towering, multi-legged behemoths that dominate the landscape. Each ARC variant has its own strengths, weaknesses, and attack patterns, requiring different strategies to defeat.
They range from small, unassuming forms like roaming Surveyors and feisty Ticks to towering, multi-legged behemoths that dominate the landscape. Each ARC variant has its own strengths, weaknesses, and attack patterns, requiring different strategies to defeat.


=== ARC Behavior Stages ===
=== ARC Behavior Stages ===
ARC have 3 behavior stages based on detection, each stage is identified by the light emitted from the ARC's scanner.
ARC have 3 behavior stages based on detection. Each stage is identified by the light emitted from the ARC's scanner.


* '''Blue Scanner''' indicates the ARC is patrolling or has no target
* '''Blue Scanner''' indicates the ARC is patrolling or has no target
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* '''Red Scanner''' indicates the ARC has found a target.
* '''Red Scanner''' indicates the ARC has found a target.


Note: Arc can jump straight to red from blue if shot. The scanner gradually shifts from red and yellow if a player is or is not within it's scanner
Note: Arc can jump straight to red from blue if shot. The scanner gradually shifts from red and yellow if a player is or is not within its scanner.


=== Variants ===
=== Variants ===
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===ARC Husks and ARC Probes===
===ARC Husks and ARC Probes===
Husks are dynamic spawning, lootable destroyed and long forgotten ARC scattered throughout the landscape [[Topside]].
Husks are dynamic spawning, lootable, destroyed and long forgotten ARC scattered throughout the landscape [[Topside]].


ARC probes come and go throughout your time [[Topside]] but will land in predetermined positions for some time before leaving after they've collected enough data. Sometimes you can find damaged versions of ARC probes that have been knocked over.
ARC probes come and go throughout your time [[Topside]] but will land in predetermined positions for some time before leaving after they've collected enough data. Sometimes you can find damaged versions of ARC probes that have been knocked over.

Revision as of 19:24, 4 November 2025

ARC are the most common enemy you'll face as a Raider. They are deadly machines that rain from the sky to ravage the surface of the Rust Belt.

They range from small, unassuming forms like roaming Surveyors and feisty Ticks to towering, multi-legged behemoths that dominate the landscape. Each ARC variant has its own strengths, weaknesses, and attack patterns, requiring different strategies to defeat.

ARC Behavior Stages

ARC have 3 behavior stages based on detection. Each stage is identified by the light emitted from the ARC's scanner.

  • Blue Scanner indicates the ARC is patrolling or has no target
  • Yellow Scanner indicates the ARC is alerted to a player's presence or is cautious
  • Red Scanner indicates the ARC has found a target.

Note: Arc can jump straight to red from blue if shot. The scanner gradually shifts from red and yellow if a player is or is not within its scanner.

Variants

ARC Image Drops XP
Snitch
  • Destroy: 100
  • Loot: 200
Wasp
  • Destroy: 100
  • Loot: 200
Hornet
  • Destroy: 150
  • Loot: 250
Pop
  • Destroy: 50
  • Loot: 100
Fireball
  • Destroy: 100
  • Loot: 100
Tick
  • Destroy: 50
  • Loot: 100
Turret
  • Destroy: 100
  • Loot: 200
Sentinel
  • Destroy: 200
  • Loot: 300
Rocketeer
  • Destroy: 500
  • Loot: 200 per part
Leaper
  • Destroy: 500
  • Loot: 600 for core + 200 per part
Spotter
  • Destroy: 100
  • Loot: 200
Bastion
  • Destroy: 500
  • Loot: 500 per part
Bombardier
  • Destroy: 500
  • Loot: 500 per part
ARC Surveyor
  • Destroy: 200
  • Loot: 300 for core + 100 per part
The Queen
  • Destroy:1000
  • Loot: 1000 for core + 500 per part

ARC Husks and ARC Probes

Husks are dynamic spawning, lootable, destroyed and long forgotten ARC scattered throughout the landscape Topside.

ARC probes come and go throughout your time Topside but will land in predetermined positions for some time before leaving after they've collected enough data. Sometimes you can find damaged versions of ARC probes that have been knocked over.

ARC Image Drops XP
Wasp Husk WIP
  • 200
ARC Probe
  • 500
ARC Courier
  • 500
Rocketeer Husk
  • 500
Baron Husk
  • 500