Equipment: Difference between revisions
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!Movement Penalty |
!Movement Penalty |
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|Light Shield |
|[[Light Shield]] |
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|[[File:Light_Shield.png|alt=Light Shield|50x50px]] |
|[[File:Light_Shield.png|alt=Light Shield|50x50px]] |
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|50 |
|50 |
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|NIL |
|NIL |
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|Medium Shield |
|[[Medium Shield]] |
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|[[File:Medium_Shield.png|alt=Light Shield|50x50px]] |
|[[File:Medium_Shield.png|alt=Light Shield|50x50px]] |
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|80 |
|80 |
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|5% Reduced Movement Speed |
|5% Reduced Movement Speed |
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|Heavy Shield |
|[[Heavy Shield]] |
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|[[File:Heavy_Shield.png|alt=Light Shield|50x50px]] |
|[[File:Heavy_Shield.png|alt=Light Shield|50x50px]] |
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|120 |
|120 |
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!Description |
!Description |
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|Adrenaline Shot |
|[[Adrenaline Shot]] |
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|A serum that fully restores stamina and temporarily increases stamina regeneration. |
|A serum that fully restores stamina and temporarily increases stamina regeneration. |
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|A medical item that gradually restores health over time. |
|A medical item that gradually restores health over time. |
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|Bloated Tuna Can |
|[[Bloated Tuna Can]] |
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|Something tells you that you don't want to open this... |
|Something tells you that you don't want to open this... |
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|An injection to quickly revive downed raiders and restores some health. |
|An injection to quickly revive downed raiders and restores some health. |
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|Expired Pasta |
|[[Expired Pasta]] |
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|Can (reluctantly) be consumed to restore small amounts of health. |
|Can (reluctantly) be consumed to restore small amounts of health. |
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|Can be consumed for a small amount of stamina. |
|Can be consumed for a small amount of stamina. |
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|Moss |
|[[Moss]] |
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|Can be consumed to regain a small amount of health. |
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|? |
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|Mushroom |
|Mushroom |
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|Resin |
|Resin |
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|Can be used to gradually restore a small amount of health over time. |
|Can be used to gradually restore a small amount of health over time. |
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|Root |
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|? |
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|[[Shield Recharger]] |
|[[Shield Recharger]] |
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|A medical item that gradually restores a large amount of health over time. |
|A medical item that gradually restores a large amount of health over time. |
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|Vita Shot |
|[[Vita Shot]] |
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|A medical item that restores a large amount of health. |
|A medical item that restores a large amount of health. |
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Revision as of 23:13, 9 September 2025
Augments
Can be equipped to gain more loadout space and carry capacity. Allows you to equip better shields as well. Augments cannot be swapped out during a raid.
Shields
| Name | Image | Shield Charge | Damage Mitigation | Movement Penalty |
|---|---|---|---|---|
| Light Shield | 50 | 23% | NIL | |
| Medium Shield | 80 | 45% | 5% Reduced Movement Speed | |
| Heavy Shield | 120 | 65% | 15% Reduced Movement Speed |
Medical
| Name | Description |
|---|---|
| Adrenaline Shot | A serum that fully restores stamina and temporarily increases stamina regeneration. |
| Agave | ? |
| Apricot | A sun ripe apricot. Can be consumed for a small amount of stamina. |
| ARC Powercell | Drops from all ARC enemies, can be used to recharge shields in a pinch. |
| Bandage | A medical item that gradually restores health over time. |
| Bloated Tuna Can | Something tells you that you don't want to open this... |
| Defibrillator | An injection to quickly revive downed raiders and restores some health. |
| Expired Pasta | Can (reluctantly) be consumed to restore small amounts of health. |
| Fabric | Can be used to slowly restore small amounts of health. |
| Herbal Bandage | An improvised medical item that gradually restores health over time. |
| Lemon | Can be consumed for a small amount of stamina. |
| Moss | Can be consumed to regain a small amount of health. |
| Mushroom | Can be consumed to regain a small amount of health. |
| Olives | Can be consumed for a small amount of stamina. |
| Prickly Pear | Can be consumed for a small amount of stamina. |
| Resin | Can be used to gradually restore a small amount of health over time. |
| Shield Recharger | A handheld repair kit that recharges a shield on use. |
| Sterilized Bandage | A medical item that gradually restores a large amount of health over time. |
| Vita Shot | A medical item that restores a large amount of health. |
| Vita Spray | A medical item that continuously restores health during use. Can be used on yourself or your allies. |
Gadgets
| Name | Image | Description |
|---|---|---|
| Barricade Kit | A deployable cover that can block incoming damage until it breaks. Health: 500 | |
| Binoculars | A basic pair of binoculars with two levels of magnification. | |
| Door Blocker | A locking mechanism that can be placed on large metal doors to limit access. | |
| Photoelectric Cloak | A gadget that allows the user to conceal themselves from ARC. | |
| Remote Raider Flare | A deployable device that when manually triggered, launches a Raider Distress Flare | |
| Snap Hook | A gadget that allows the user to scale structures and cover large distances. | |
| Zipline | A deployable zipline that allows you to quickly move between two locations. |
Grenades
| Name | Description |
|---|---|
| Bison Driver | Can be thrown to create a violent singularity. |
| Blaze Grenade | A grenade that detonates on impact, covering an area in fire that deals damage over time. |
| Fireball Burner | Can be thrown to create small fires. |
| Gas Grenade | A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect. |
| Heavy Fuze Grenade | A grenade that detonates after a delay, dealing explosive damage in its radius. |
| Hornet Driver | Can be recycled into ARC Alloy. |
| Lure Grenade | A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire. |
| Showstopper | A grenade that detonates after a delay, stunning enemies within it's radius. |
| Smoke Grenade | A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders. |
| Snap Blast Grenade | A grenade that sticks to surfaces, dealing explosive damage after a short delay. |
| Snitch Scanner | Can be thrown to call in ARC. |
| Synthesized Fuel | Used to craft utility items and explosives. Can be recycled into chemicals. |
| Tagging Grenade | A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location. |
| Wasp Driver | Can be recycled into ARC Alloy. |
| Wolfpack | A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact. |
Mines & Traps
| Name | Description |
|---|---|
| Jolt Mine | A proximity triggered mine that pops up and stuns anything within its radius. |
| Jump Mine | A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius. |
| Laser Trap: Fire | A deployable laser trip wire that detonates a Blaze Grenade. |
| Laser Trap: Gas | A deployable laser trip wire that detonates a Gas Grenade. |
| Laser Trap: Lure | A deployable laser trip wire that detonates a Lure Grenade. |
| Laser Trap: Smoke | A deployable laser trip wire that detonates a Smoke Grenade. |