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Weapon Case: Difference between revisions

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{{Infobox_container
{{Infobox_container
|image=
|image=Weapon Case.png
|name=Weapon Case
|name=Weapon Case
|loot=Weapon / Ammo
|loot=Weapon / Ammo

Revision as of 14:44, 10 November 2025

Weapon Case
Loot TypeWeapon / Ammo
Must Be BreachedNo
Section(s)1
Event OnlyNo
Event EffectedNo
TrappedNo

Weapon Cases are required to complete a Mastery. Weapon Cases always have the corresponding Ammo for the Weapon in the Weapon Case.

Loot Pool