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Pop: Difference between revisions

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|armorPlate=No Plating
|armorPlate=No Plating
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The '''Pop''' is a small unarmored rolling machine; often compared to the [[Fireball]]. It’s a quick impulsive enemy that often roams in swarms.
The '''Pop''' is a small unarmored rolling machine; often compared to the [[Fireball]]. It’s a quick impulsive enemy that often roams in swarms.



Revision as of 19:51, 30 October 2025

Pop
Threat LevelModerate
Armor PlateNo Plating
Primary AttackPops itself
Stats
Health20

The Pop is a small unarmored rolling machine; often compared to the Fireball. It’s a quick impulsive enemy that often roams in swarms.

The Pop seems to have little regard for its own safety; carrying an explosive charge that “pops” upon impact, scorching any Raider that lets it get too close

Attack

When in its aggressive state, the Pop quickly rolls toward nearby raiders. As it approaches, it emits a beeping sound that increases in frequency the closer it gets to its target. Once close enough, the Pop detonates after a short delay dealing heavy damage to a raider’s shield and health while destroying itself in the process.

Note: The Pop does not explode based on a timer, but rather on its proximity to a target.

Combat Tips

Due to being unarmored, the Pop can be destroyed quickly with any type of weapon. They can often be heard or seen before becoming a threat, however, be cautious.

Attacks can be avoided by:

  • Shooting the Pop before it detonates
  • Vaulting over edges where the Pop cannot navigate
  • Creating distance between you and the Pop
  • Dodge Rolling away as it "pops"

Note: Pops can sometimes spawn in locked key rooms, and sit waiting directly behind the door. When you open the door they may fly out and explode.

Loot