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Weapons: Difference between revisions

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=== Attachments ===
=== [[Attachments|Weapon Attachments]] ===
Weapon Attachments are items you can throw onto your weapons in and out of raid that provide upgrades to you weapons.


Craft them at the Weapon Bench in your [[workshop]], find them in raid, or buy some basic attachments from [[Tian Wen]].
==== Weapon Bench I ====
{| class="wikitable sortable"
!Name
!Recipe
!Function
|-
|Compensator I
|6x Metal Parts, 1x Wires
|25% Reduced Per-Shot Dispersion
|-
|Muzzle Brake I
|6x Metal Parts, 1x Wires
|15% Reduced Horizontal Recoil
15% Reduced Vertical Recoil
|-
|Shotgun Choke I
|6x Metal Parts, 1x Wires
|20% Reduced Base Dispersion
|-
|Angled Grip I
|6x Plastic Parts, 1x Duct Tape
|20% Reduced Horizontal Recoil
|-
|Vertical Grip I
|6x Plastic Parts, 1x Duct Tape
|20% Reduced Vertical Recoil
|-
|Extended Light Magazine I
|6x Plastic Parts, 1x Steel Spring
| +5 Magazine Size
|-
|Extended Medium Magazine I
|6x Plastic Parts, 1x Steel Spring
| +4 Magazine Size
|-
|Extended Heavy Magazine I
|?
|?
|-
|Extended Shotgun Magazine I
|6x Plastic Parts, 1x Steel Spring
| +2 Magazine Size
|-
|Stable Stock I
|7x Rubber Parts, 1x Duct Tape
|40% Reduced Recoil Recovery Time
40% Reduced Dispersion Recovery Time
|}

==== Weapon Bench II ====
{| class="wikitable sortable"
!Name
!Recipe
!Function
|-
|Compensator II
|1x Mechanical Components, 1x Wires
|35% Reduced Per-Shot Dispersion
|-
|Muzzle Brake II
|1x Mechanical Components, 1x Wires
|20% Reduced Horizontal Recoil
20% Reduced Vertical Recoil
|-
|Shotgun Choke II
|1x Mechanical Components, 1x Wires
|30% Reduced Base Dispersion
|-
|Silencer I
|1x Mechanical Components, 1x Wires
|20% Reduced Noise
|-
|Angled Grip II
|1x Mechanical Components, 1x Duct Tape
|30% Reduced Horizontal Recoil
|-
|Vertical Grip II
|?
|30% Reduced Vertical Recoil
|-
|Extended Light Magazine II
|1x Mechanical Components, 1x Steel Spring
| +10 Magazine Size
|-
|Extended Medium Magazine II
|1x Mechanical Components, 1x Steel Spring
| +8 Magazine Size
|-
|Extended Shotgun Magazine II
|1x Mechanical Components, 1x Steel Spring
| +4 Magazine Size
|-
|Stable Stock II
|1x Mechanical Components, 1x Duct Tape
|60% Reduced Recoil Recovery Time
60% Reduced Dispersion Recovery Time
|}

==== Weapon Bench III ====
{| class="wikitable sortable"
!Name
!Recipe
!Function
|-
|Compensator III
|?
|50% Reduced Per-Shot Dispersion
20% Increased Durability Burn Time
|-
|Muzzle Brake III
|?
|25% Reduced Horizontal Recoil
25% Reduced Vertical Recoil

20% Increased Durability Burn Time
|-
|Shotgun Choke III
|1x Mod Components, 9x Wires
|40% Reduced Base Dispersion
20% Increased Durability Burn Time
|-
|Silencer II
|1x Mod Components, 9x Wires
|40% Reduced Noise
|-
|Silencer III
|?
|60% Reduced Noise
20% Increased Durability Burn Rate
|-
|Shotgun Silencer
|1x Mod Components, 9x Wires
|50% Reduced Noise
|-
|Extended Barrel
|?
|25% Increased Bullet-Velocity
15% Increased Vertical Recoil
|-
|Angled Grip III
|?
|40% Reduced Horizontal Recoil
30X Reduced ADS Speed
|-
|Vertical Grip III
|1x Mod Components, 6x Duct Tape
|40% Reduced Vertical Recoil
30% Reduced ADS Speed
|-
|Horizontal Grip
|?
|30% Reduced Horizontal Recoil
30% Reduced Vertical Recoil

30% Reduced ADS Speed
|-
|Extended Light Magazine III
|1x Mod Components, 6x Steel Spring
| +15 Magazine Size
|-
|Extended Medium Magazine III
|1x Mod Components, 6x Steel Spring
| +12 Magazine Size
|-
|Extended Shotgun Magazine III
|1x Mod Components, 6x Steel Spring
| +6 Magazine Size
|-
|Stable Stock III
|1x Mod Components, 6x Duct Tape
|80% Reduced Recoil Recovery Time
80% Reduced Dispersion Recovery Time

20% Increased Equip Time

20% Increased Unequip Time
|-
|Lightweight Stock
|1x Mod Components, 6x Duct Tape
|?
|-
|Padded Stock
|1x Mod Components, 6x Duct Tape
|30% Reduced Horizontal Recoil
30% Reduced Vertical Recoil

30% Reduced Per-Shot Dispersion

20% Increased Equip Time

20% Increased Unequip Time

30% Reduced ADS Speed
|-
|Kinetic Converter
|
|20% Increased Fire Rate
20% Increased Horizontal Recoil

20% Increased Vertical Recoil
|-
|Anvil Splitter
|?
| +3 Projectiles Per Shot
60% Reduced Projectile Damage
|}

Revision as of 15:16, 4 June 2025

Weapons are the main method used to damage raiders and ARC.

Assault Rifles

Weapon Image Ammo Type Damage Firing Mode Range
Kettle Light Ammo 10 Single 28
Rattler Medium Ammo 9 Auto 51
Arpeggio Medium Ammo 11 Burst 53.7
Tempest Medium Ammo 12 Auto 54.2

Battle Rifles

Weapon Image Ammo Type Damage Firing Mode Range
Ferro Heavy Ammo 40 Single 53.1
Renegade Medium Ammo 35 Single 70.4

Submachine Guns

Weapon Image Ammo Type Damage Firing Mode Range
Stitcher Light Ammo 8 Auto 38.9
Bobcat Light Ammo 7 Auto 45.3

Shotguns

Weapon Image Ammo Type Damage Firing Mode Range
Il Toro Shotgun Ammo 76.5 Single 22.3
Vulcano Shotgun Ammo 58.5 Single 22.1

Pistols

Weapon Image Ammo Type Damage Firing Mode Range
Hairpin Light Ammo 20 Single 39.8
Burletta Light Ammo 10 Single 41.7
Anvil Heavy Ammo 40 Single 51.3
Venator Medium Ammo 18 Single 48.4

Light Machineguns

Weapon Image Ammo Type Damage Firing Mode Range
Torrente Medium Ammo 7 Auto 49.9

Sniper Rifles

Weapon Image Ammo Type Damage Firing Mode Range
Osprey Medium Ammo 45 Single 80.3
Jupiter Heavy Ammo 55 Single 71.7

Special

Weapon Image Ammo Type Damage Firing Mode Range
Equalizer Energy Ammo 8 Auto 68.6

Weapon Attachments are items you can throw onto your weapons in and out of raid that provide upgrades to you weapons.

Craft them at the Weapon Bench in your workshop, find them in raid, or buy some basic attachments from Tian Wen.