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Equipment: Difference between revisions

From ARC Raiders Wiki
Content deleted Content added
m updated quick use slots for Raider Augment I to the proper value
added grenades, traps, and mines
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!Name
!Name
!Description
!Description
|-
|Snap Hook
|A gadget that allows the user to scale structures and cover large distances.
|-
|-
|Barricade Kit
|Barricade Kit
Line 85: Line 82:
|Photoelectric Cloak
|Photoelectric Cloak
|A gadget that allows the user to conceal themselves from ARC.
|A gadget that allows the user to conceal themselves from ARC.
|-
|Remote Distress Flare
|A deployable device that when manually triggered, launches a Raider Distress Flare
|-
|Snap Hook
|A gadget that allows the user to scale structures and cover large distances.
|-
|-
|Zipline
|Zipline
|A deployable zipline that allows you to quickly move between two locations.
|A deployable zipline that allows you to quickly move between two locations.
|}

=== Grenades ===
{| class="wikitable"
!Name
!Description
|-
|-
|Bison Driver
|Remote Distress Flare
|Can be thrown to create a violent singularity.
|A deployable device that when manually triggered, launches a Raider Distress Flare
|-
|Blaze Grenade
|A grenade that detonates on impact, covering an area in fire that deals damage over time.
|-
|Fireball Burner
|Can be thrown to create small fires.
|-
|Gas Grenade
|A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
|-
|Heavy Fuze Grenade
|A grenade that detonates after a delay, dealing explosive damage in its radius.
|-
|Hornet Driver
|Can be recycled into ARC Alloy.
|-
|Lure Grenade
|A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
|-
|Showstopper
|A grenade that detonates after a delay, stunning enemies within it's radius.
|-
|Smoke Grenade
|A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
|-
|Snap Blast Grenade
|A grenade that sticks to surfaces, dealing explosive damage after a short delay.
|-
|Snitch Scanner
|Can be thrown to call in ARC.
|-
|Synthesized Fuel
|Used to craft utility items and explosives. Can be recycled into chemicals.
|-
|Tagging Grenade
|A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
|-
|Wasp Driver
|Can be recycled into ARC Alloy.
|-
|Wolfpack
|A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.
|}

=== Mines & Traps ===
{| class="wikitable"
!Name
!Description
|-
|Jolt Mine
|A proximity triggered mine that pops up and stuns anything within its radius.
|-
|Jump Mine
|A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
|-
|Laser Trap: Fire
|A deployable laser trip wire that detonates a Blaze Grenade.
|-
|Laser Trap: Gas
|A deployable laser trip wire that detonates a Gas Grenade.
|-
|Laser Trap: Lure
|A deployable laser trip wire that detonates a Lure Grenade.
|-
|Laser Trap: Smoke
|A deployable laser trip wire that detonates a Smoke Grenade.
|}
|}

Revision as of 03:45, 27 May 2025

Augments

Can be equipped to gain more loadout space and carry capacity. Allows you to equip better shields as well. Augments cannot be swapped out during a raid.

Name Backpack Slots Weight Limit Safe Pocket Slots Quick Use Slots Shield Compatibility Weapon Slots
Raider Augment I 16 50kg 2 6 Light or Medium Shields 2
Raider Augment II 18 55kg 2 6 Light or Medium Shields 2
Raider Augment III 20 55kg 2 6 Light, Medium or Heavy Shields 2
Raider Augment IV 24 60kg 3 8 Light, Medium or Heavy Shields 2

Shields

Name Shield Charge Damage Mitigation Movement Penalty
Light Shield 50 23% NIL
Medium Shield 80 45% 5% Reduced Movement Speed
Heavy Shield 120 65% 15% Reduced Movement Speed

Gadgets

Name Description
Barricade Kit A deployable cover that can block incoming damage until it breaks. Health: 500
Binoculars A basic pair of binoculars with two levels of magnification.
Door Blocker A locking mechanism that can be placed on large metal doors to limit access.
Photoelectric Cloak A gadget that allows the user to conceal themselves from ARC.
Remote Distress Flare A deployable device that when manually triggered, launches a Raider Distress Flare
Snap Hook A gadget that allows the user to scale structures and cover large distances.
Zipline A deployable zipline that allows you to quickly move between two locations.

Grenades

Name Description
Bison Driver Can be thrown to create a violent singularity.
Blaze Grenade A grenade that detonates on impact, covering an area in fire that deals damage over time.
Fireball Burner Can be thrown to create small fires.
Gas Grenade A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
Heavy Fuze Grenade A grenade that detonates after a delay, dealing explosive damage in its radius.
Hornet Driver Can be recycled into ARC Alloy.
Lure Grenade A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire.
Showstopper A grenade that detonates after a delay, stunning enemies within it's radius.
Smoke Grenade A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
Snap Blast Grenade A grenade that sticks to surfaces, dealing explosive damage after a short delay.
Snitch Scanner Can be thrown to call in ARC.
Synthesized Fuel Used to craft utility items and explosives. Can be recycled into chemicals.
Tagging Grenade A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
Wasp Driver Can be recycled into ARC Alloy.
Wolfpack A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.

Mines & Traps

Name Description
Jolt Mine A proximity triggered mine that pops up and stuns anything within its radius.
Jump Mine A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
Laser Trap: Fire A deployable laser trip wire that detonates a Blaze Grenade.
Laser Trap: Gas A deployable laser trip wire that detonates a Gas Grenade.
Laser Trap: Lure A deployable laser trip wire that detonates a Lure Grenade.
Laser Trap: Smoke A deployable laser trip wire that detonates a Smoke Grenade.