Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Maps: Difference between revisions

From ARC Raiders Wiki
Content deleted Content added
Cooltrain (talk | contribs)
m more img
Akar (talk | contribs)
m Clearer wording for how map modifiers work
Line 38: Line 38:
|}
|}


==Special Conditions==
==Special Modifiers==
Maps have special modified variants that will cycle on a timer for each map. Playing these conditions will have more loot, more ARC, and award more Trial points.
Maps have special modified variants that will cycle on a timely basis for each map. Playing these conditions could entail having more loot, more aggressive ARC enemies, or different weather conditions. Major modifiers such as "Night Raid" or "Electromagnetic Storm" will award 2X Trial points than normal.


{| class="wikitable" style="text-align:center; vertical-align: top"
{| class="wikitable" style="text-align:center; vertical-align: top"

Revision as of 06:57, 10 November 2025

Go solo or play in groups of up to three, recover materials from caches all over the map, hunt ARC, and try to make it out through an Extraction Point before another Raider comes for your loot. Dynamic Weather, Time of Day and Events keep it fresh.

Map Description Maximum Time Requirements
Dam Battlegrounds The Alcantara Power Plant, or "The Dam", once served as a crucial Raider stronghold during the bitter closing battles of the First Wave. Even now, these toxic, waterlogged lands remain a hotspot for ARC skirmishes. 30 Minutes None
Buried City Amidst the sand dunes in this arid wasteland, Buried City is a remnant of the old world quite unlike the cold steel spires of the Exodus age. Walk these narrow streets and empty plazas, and know that people once lived here. 30 Minutes Rounds played: 8
Spaceport Acerra Spaceport is a majestic testament to humanity's past ambitions. This is where the Exodus shuttles, vessels of hope and desperation, once roared into the heavens, leaving a beleaguered Earth behind. 30 Minutes Rounds played: 12
The Blue Gate Blue Gate, a location higher up in the mountains featuring open areas, small towns, tunnels, and underground complexes to name a few. 30 Minutes Rounds played: 18
Stella Montis The Tubes leading to this location are heavily trapped, but disarming is already being planned. No one knows what awaits there, though the cantinas around Toledo are abuzz with rumors and speculation. ? ?
Practice Range Nestled in a secluded mountain hollow, the echoed gunshots from this practice range seem to confuse ARC's sense of direction, creating a rare pocket of open-air safety. Raiders use this practice range to hone their skills, and catch up on some long-overdue stargazing. 2 Hours Rounds played: 4

Special Modifiers

Maps have special modified variants that will cycle on a timely basis for each map. Playing these conditions could entail having more loot, more aggressive ARC enemies, or different weather conditions. Major modifiers such as "Night Raid" or "Electromagnetic Storm" will award 2X Trial points than normal.

Condition Description
Night Raid
Lighting strikes batter the surface; frying electronics, disrupting ARC machines, and electrocuting unsuspecting Raiders.
Lush Blooms
The weather has been unusually agreeable lately, and vital plants and fruits have been thriving. Get out there and gather your food before it is all gone.
Prospecting Probes
ARC seem to have entered a period of extended probing, sending guarded probes down en masse.
Husk Graveyard
Something has caused ARC machines to go down on their own in great amounts, leaving husks scattered around the Topside. A better opportunity to gather information and parts has rarely presented itself.
Uncovered Caches Storms have unearthed a number of old Raider Caches, but they are rigged to explode should they be exposed for too long. Hurry up and find them all.
Launch Tower Loot
Someone has locked off the Launch Tower, hiding all their hard-earned loot at the top. ARC seems to have ramped up their defenses in response to the heightened activity.
Harvester
A mysterious harvesting machine has appeared, heavily guarded by the feared Queen. What kind of riches are to be found within?
Electromagnetic Storm
Lighting strikes batter the surface; frying electronics, disrupting ARC machines, and electrocuting unsuspecting Raiders.
Hidden Bunker
Someone has hacked the Outskirts Bunker’s security system. Find the 4 buttons to unlock the doors, and be the first to plunder the treasure within.
Snow Variant Unknown