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Looting Mk. 2: Difference between revisions

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Jertzukka (talk | contribs)
m Text replacement - "\b(\d+(?:\.\d+)?)[ ]?K[gG]\b" to "$1"
 
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|tslots=3
|tslots=3
|hislots=
|hislots=
|wlimit=60KG
|wlimit=60.0
|scomp=Light
|scomp=Light
|weight=2KG
|weight=2
|sellprice=2000
|sellprice=2000
}}
}}
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|-
|-
|1x {{PAGENAME}}
|1x {{PAGENAME}}
|'''1x [[Electrical Components]]<br>+<br>1x [[Magnet]]'''
|?
| +50
| +50
|}
|}
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|1x {{PAGENAME}}
|1x {{PAGENAME}}
|→
|→
|'''1x [[Magnet]]<br>+<br>1x [[Electrical Components]]'''
|?
|}
|}



Latest revision as of 12:13, 7 November 2025

Augment
Rare
Looting Mk. 2
Significantly increases looting potential; adds slots for trinkets.
Automatically throws off attached Ticks after 1s.
Backpack Slots22
Safe Pocket Slots2
Quick Use Slots4
Weapon Slots2
Trinket Slots3
Weight Limit
60.0
Shield CompatibilityLight
Weight
2
Sell Price
2000


Sources

  • Scavenging
  • Crafting
  • Sold by Lance

Required Materials to Craft

Recipe Workshop Craft
2x Electrical Components
+
3x Magnet
Gear Bench 2 1x Looting Mk. 2

Required Materials to Repair

Repair Cost Durability
1x Looting Mk. 2 1x Electrical Components
+
1x Magnet
+50

Recycled Materials

1x Looting Mk. 2 1x Magnet
+
1x Electrical Components

Salvaged Materials

1x Looting Mk. 2 1x Electrical Components