| Name | Description | Skill Affected | Known Value(s) | Max Points | Requires |
|---|---|---|---|---|---|
| Used To The Weight | Wearing a shield doesn't slow you down as much. | Movement Speed | - | 5 | - |
| Blast-Born | Your hearing is less affected by nearby explosions. | Hearing Enhancement | - | 5 | Used To The Weight |
| Gentle Pressure | You make less noise when breaching. | Noise Reduction | - | 5 | Used To The Weight |
| Fight Or Flight | When you're hurt in combat, regain a fixed amount of stamina. Has cooldown between uses. | Stamina Regeneration | - | 5 | Blast-Born |
| Proficient Pryer | Breaching doors and containers takes less time | Breach Time Reduction | - | 5 | Gentle Pressure |
| Survivor's Stamina | When you're critically hurt, your stamina regenerates faster. | Stamina Regeneration | - | 1 | Fight or Flight, 15 Points in Conditioning |
| Unburdened Roll | If your shield breaks, your first Dodge Roll within a few seconds does not cost stamina. | Stamina Cost Reduction | - | 1 | Proficient Pryer, 15 Points in Conditioning |
| Downed But Determined | When you're downed, it takes longer before you collapse. | Max Downtime | - | 5 | Survivor's Stamina |
| A Little Extra | Breaching an object generates resources. | Loot Find Chance | - | 1 | Survivor's Stamina, Unburdened Roll |
| Effortless Swing | Melee abilities cost less stamina | Stamina Cost Reduction | - | 5 | Unburdened Roll |
| Turtle Crawl | While downed, you take less damage. | Downtime Damage Reduction | - | 5 | Downed But Determined |
| Loaded Arms | Your equipped weapon has less impact on your encumbrance. | Encumbrance Reduction | -50% KG for Equipped Weapons | 1 | A Little Extra |
| Sky-Clearing Swing | You deal more melee damage to drones. | Melee Damage | - | 5 | Effortless Swing |
| Back On Your Feet | When you're critically hurt, your health regenerates until a certain limit. | Health Regeneration | - | 1 | Turtle Crawl, Loaded Arms, 36 Points in Conditioning |
| Flyswatter | Wasps and Turrets can now be destroyed with a single melee attack | Melee Damage | - | 1 | Loaded Arms, Sky-Clearing Swing, 36 Points in Conditioning |
Skills: Difference between revisions
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A Raider is more than just their gear. You can also invest experience into a skill tree with three distinct specializations: '''Conditioning''', '''Survival''', and '''Mobility'''. Allocate points between branches in skill tree at your discretion, to create your unique build. |
A Raider is more than just their gear. You can also invest experience into a skill tree with three distinct specializations: '''Conditioning''', '''Survival''', and '''Mobility'''. Allocate points between branches in skill tree at your discretion, to create your unique build. |
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Maximum skill points you can obtain is default 75 which that's the highest Raider level currently. But completing the [[Projects]] may give you bonus skill points after you wiped your progression. |
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==Skills Table== |
==Skills Table== |
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| A Little Extra || Breaching an object generates resources. || Loot Find Chance || - || 1 || Survivor's Stamina, Unburdened Roll |
| A Little Extra || Breaching an object generates resources. || Loot Find Chance || - || 1 || Survivor's Stamina, Unburdened Roll |
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| Effortless Swing || |
| Effortless Swing || Melee abilities cost less stamina || Stamina Cost Reduction || - || 5 || Unburdened Roll |
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| Turtle Crawl || While downed, you take less damage. || Downtime Damage Reduction || - || 5 || Downed But Determined |
| Turtle Crawl || While downed, you take less damage. || Downtime Damage Reduction || - || 5 || Downed But Determined |
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| Loaded Arms || Your equipped weapon has less impact on your encumbrance. || Encumbrance Reduction || - || 1 || A Little Extra |
| Loaded Arms || Your equipped weapon has less impact on your encumbrance. || Encumbrance Reduction || -50% KG for Equipped Weapons || 1 || A Little Extra |
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| Sky-Clearing Swing || You deal more melee damage to drones. || Melee Damage || - || 5 || Effortless Swing |
| Sky-Clearing Swing || You deal more melee damage to drones. || Melee Damage || - || 5 || Effortless Swing |
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| Vaults on Vaults on Vaults || Vaulting no longer costs stamina. || Stamina Cost Reduction || - || 1 || Heroic Leap, Vigorous Vaulter, 36 Points in Mobility |
| Vaults on Vaults on Vaults || Vaulting no longer costs stamina. || Stamina Cost Reduction || - || 1 || Heroic Leap, Vigorous Vaulter, 36 Points in Mobility |
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| Vault Spring || |
| Vault Spring || Let's you jump at the end of a vault. || Vault Jump || - || 1 || Vigorous Vaulter, Ready to Roll, 36 Points in Mobility |
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|-|Survival= |
|-|Survival= |
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| Three Deep Breaths || After an ability drains your stamina, you recover more quickly. || Stamina Regeneration || - || 5 || Stubborn Mule |
| Three Deep Breaths || After an ability drains your stamina, you recover more quickly. || Stamina Regeneration || - || 5 || Stubborn Mule |
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| Security Breach || |
| Security Breach || Let's you breach Security Lockers. || Loot Option || - || 1 || Looter's Luck, One Raider's Scraps, 36 Points in Survival |
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| Minesweeper || Mines and explosive deployables can be defused when in close proximity || Explosive Defuse || - || 1 || |
| Minesweeper || Mines and explosive deployables can be defused when in close proximity || Explosive Defuse || - || 1 || One Raider's Scraps, Three Deep Breaths, 36 Points in Survival. |
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Latest revision as of 00:59, 11 November 2025
A Raider is more than just their gear. You can also invest experience into a skill tree with three distinct specializations: Conditioning, Survival, and Mobility. Allocate points between branches in skill tree at your discretion, to create your unique build.
Maximum skill points you can obtain is default 75 which that's the highest Raider level currently. But completing the Projects may give you bonus skill points after you wiped your progression.
Skills Table
| Name | Description | Skill Affected | Known Value(s) | Max Points | Requires |
|---|---|---|---|---|---|
| Nimble Climber | You can climb and vault more quickly. | Climb and Vault Speed | - | 5 | - |
| Marathon Runner | Moving around costs less stamina. | Stamina Cost Reduction | - | 5 | Nimble Climber |
| Slip and Slide | You can slide further and faster | Movement Speed | - | 5 | Nimble Climber |
| Youthful Lungs | Increase your max stamina. | Max Stamina | - | 5 | Marathon Runner |
| Sturdy Ankles | You take less fall damage when falling from a non-lethal height. | Fall Damage Reduction | - | 5 | Slip and Slide |
| Carry The Momentum | After a Sprint Dodge Roll, sprinting does not consume stamina for a short time. Has a cooldown between uses. | Stamina Cost Reduction | - | 1 | Youthful Lungs, 15 Points in Mobility |
| Calming Stroll | While walking, your stamina regenerates as if you were standing still. | Stamina Regeneration | - | 1 | Sturdy Ankles, 15 Points in Mobility |
| Effortless Roll | Dodge Rolls cost less stamina. | Stamina Cost Reduction | - | 5 | Carry The Momentum |
| Crawl Before You Walk | When you're downed, you crawl faster. | Movement Speed | - | 5 | Carry The Momentum, Calming Stroll |
| Off The Wall | You can Wall Leap further. | Wall Leap Distance | - | 5 | Calming Stroll |
| Heroic Leap | You can Sprint Dodge Roll Further. | Sprint Dodge Distance | - | 5 | Effortless Roll |
| Vigorous Vaulter | Vaulting is no longer slowed down while exhausted. | Climb and Vault Speed | - | 1 | Crawl Before You Walk |
| Ready To Roll | When falling, your timing window to perform a Recovery Roll is increased. | Recover Roll Window | - | 5 | Off The Wall |
| Vaults on Vaults on Vaults | Vaulting no longer costs stamina. | Stamina Cost Reduction | - | 1 | Heroic Leap, Vigorous Vaulter, 36 Points in Mobility |
| Vault Spring | Let's you jump at the end of a vault. | Vault Jump | - | 1 | Vigorous Vaulter, Ready to Roll, 36 Points in Mobility |
| Name | Description | Skill Affected | Known Value(s) | Max Points | Requires |
|---|---|---|---|---|---|
| Agile Croucher | Your movement speed while crouching is increased. | Movement Speed | - | 5 | - |
| Looter's Instincts | When searching a container, loot is revealed faster | Loot Speed | - | 5 | Agile Croucher |
| Revitalizing Squat | Stamina regeneration while crouched is increased. | Stamina Regeneration | - | 5 | Agile Croucher |
| Silent Scavenger | You make less noise when looting. | Noise Reduction | - | 5 | Looter's Instincts |
| In-round Crafting | Unlocks the ability to field-craft items while topside. | Field Crafting | - | 1 | Revitalizing Squat |
| Suffer In Silence | While critically hurt, your movement makes less noise. | Noise Reduction | - | 1 | Silent Scavenger, 15 Points in Survival |
| Good As New | While under a healing effect, stamina regeneration is increased. | Stamina Regeneration | - | 1 | In-round Crafting, 15 Points in Survival |
| Broad Shoulders | Increases the maximum weight you can carry. | Max Encumbrance | +2 Carry Weight | 5 | Suffer In Silence |
| Traveling Tinkerer | Unlocks additional items to field craft. | Field Crafting | - | 1 | Suffer In Silence, Good as New |
| Stubborn Mule | Your stamina regeneration is less affected by being over-encumbered. | Stamina Regeneration | - | 5 | Good as New |
| Looter's Luck | While looting, there's a chance to reveal twice as many items at once | Loot Speed | - | 5 | Broad Shoulders |
| One Raider's Scraps | When looting Raider containers, you have a small chance of finding additional field-crafted items. | Loot Find Chance | - | 5 | Traveling Tinkerer |
| Three Deep Breaths | After an ability drains your stamina, you recover more quickly. | Stamina Regeneration | - | 5 | Stubborn Mule |
| Security Breach | Let's you breach Security Lockers. | Loot Option | - | 1 | Looter's Luck, One Raider's Scraps, 36 Points in Survival |
| Minesweeper | Mines and explosive deployables can be defused when in close proximity | Explosive Defuse | - | 1 | One Raider's Scraps, Three Deep Breaths, 36 Points in Survival. |
Interactive Skill Tree