Expedition-1: Difference between revisions
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Added the fourth stage of the expedition. I didn't add the third because I can't remember what is in it. I know it has 30 batteries and 5 lightbulbs, otherwise unsure |
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'''CONSTRUCT A CARAVAN TO SEND YOUR RAIDER OFF ON AN EXPEDITION BEYOND THE RUST BELT.''' |
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Required Materials for your first expedition! |
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===The necessary contributions=== |
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|| Building the base structure and frame of the caravan |
|| Building the base structure and frame of the caravan |
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* 150x [[Metal Parts]] [[File:Metal_Parts.png| |
* 150x [[Metal Parts]] [[File:Metal_Parts.png|50px|Link=Metal_Parts]] |
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* 200x [[Rubber Parts]] [[File:Rubber_Parts.png| |
* 200x [[Rubber Parts]] [[File:Rubber_Parts.png|50px|Link=Rubber_Parts]] |
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* 80x [[ARC Alloy]] [[File:ARC_Alloy.png| |
* 80x [[ARC Alloy]] [[File:ARC_Alloy.png|50px|Link=ARC_Alloy]] |
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* 15x [[Steel Spring]] [[File:Steel_Spring.png| |
* 15x [[Steel Spring]] [[File:Steel_Spring.png|50px|Link=Steel_Spring]] |
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|| Connecting wiring, ventilation, and essential power systems |
|| Connecting wiring, ventilation, and essential power systems |
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* 35x [[Durable Cloth]] [[File:Durable_Cloth.png| |
* 35x [[Durable Cloth]] [[File:Durable_Cloth.png|50px|link=Durable_Cloth]] |
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* 30x [[Wires]] [[File:Wires.png| |
* 30x [[Wires]] [[File:Wires.png|50px|link=Wires]] |
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* 30x [[Electrical Components]] [[File:Electrical_Components.png| |
* 30x [[Electrical Components]] [[File:Electrical_Components.png|50px|link=Electrical_Components]] |
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* 5x [[Cooling Fan]] [[File:Cooling_Fan.png| |
* 5x [[Cooling Fan]] [[File:Cooling_Fan.png|50px|link=Cooling_Fan]] |
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|Framework (3/6) |
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||Building walls and roof, installing, core systems, and defining the interior layout |
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* 5x [[Light Bulb]] [[File:Light_Bulb.png|50px|link=Light_Bulb]] |
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* 30x [[Battery]] [[File:Battery.png|50px|link=Battery]] |
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* 20x [[Sensors]] [[File:Sensors.png|50px|link=Sensors]] |
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* 1x [[Exodus Modules]] [[File:Exodus_Modules.png|50px|link=Exodus_Modules]] |
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|Outfitting (4/6) |
|Outfitting (4/6) |
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||Adding storage, workbenches, utilities, and personal touches |
||Adding storage, workbenches, utilities, and personal touches |
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* 5x [[Humidifier]][[File:Humidifier.png|border| |
* 5x [[Humidifier]][[File:Humidifier.png|border|50px]] |
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* 5x [[Advanced Electrical Components]][[File:Advanced Electrical Components.png| |
* 5x [[Advanced Electrical Components]][[File:Advanced Electrical Components.png|50px]] |
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* 3x [[Magnetic Accelerator]][[File:Magnetic Accelerator.png| |
* 3x [[Magnetic Accelerator]][[File:Magnetic Accelerator.png|50px]] |
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* 3x [[Leaper Pulse Unit]][[File:Leaper Pulse Unit.png| |
* 3x [[Leaper Pulse Unit]][[File:Leaper Pulse Unit.png|50px]] |
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| Load Stage (5/6) |
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||Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition. |
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|| [[File:Expedition Load Stage Item List.png|thumb]] |
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|Departure (6/6) |
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||Your caravan is stocked with necessities and ready to depart on your Expedition. Once the departure window opens, you can choose to send your Raider beyond the borders of the Rust Belt forever. All items remaining in your Raider's stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on on the total value of those items. |
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===Timeline=== |
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[[File:1st Expedition Timeline.png|1080px|thumb|alt=1st expedition timeline]] |
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Latest revision as of 16:20, 10 November 2025
CONSTRUCT A CARAVAN TO SEND YOUR RAIDER OFF ON AN EXPEDITION BEYOND THE RUST BELT.
The necessary contributions
| Stage | Description | Requirements |
|---|---|---|
| Foundation (1/6) | Building the base structure and frame of the caravan | |
| Core Systems (2/6) | Connecting wiring, ventilation, and essential power systems | |
| Framework (3/6) | Building walls and roof, installing, core systems, and defining the interior layout | |
| Outfitting (4/6) | Adding storage, workbenches, utilities, and personal touches | |
| Load Stage (5/6) | Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition. |
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| Departure (6/6) | Your caravan is stocked with necessities and ready to depart on your Expedition. Once the departure window opens, you can choose to send your Raider beyond the borders of the Rust Belt forever. All items remaining in your Raider's stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on on the total value of those items. |
Timeline
