Tactical Mk. 2: Difference between revisions
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{{Infobox augment |
{{Infobox augment |
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|image= |
|image=Tactical Mk. 2.png |
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|name= |
|name=Tactical Mk. 2 |
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|rarity=Rare |
|rarity=Rare |
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|warning=Upon Shield break, deploys a small smoke grenade. Has a fixed cooldown. |
|warning=Upon Shield break, deploys a small smoke grenade. Has a fixed cooldown. |
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|tslots= |
|tslots= |
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|hislots= |
|hislots= |
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|wlimit= |
|wlimit=45.0 |
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|scomp=Light, Medium |
|scomp=Light, Medium |
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|weight= |
|weight=2.0 |
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|sellprice= |
|sellprice=2,000 |
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}} |
}} |
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|1x {{PAGENAME}} |
|1x {{PAGENAME}} |
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|1x [[Electrical Components]]<br>+<br>1x [[Magnet]] |
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|? |
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| +50 |
| +50 |
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|1x {{PAGENAME}} |
|1x {{PAGENAME}} |
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|→ |
|→ |
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|1x [[Electrical Components]]<br>+<br>1x [[Magnet]] |
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|? |
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|1x {{PAGENAME}} |
|1x {{PAGENAME}} |
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|→ |
|→ |
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|1x [[Electrical Components]] |
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|? |
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Latest revision as of 12:28, 7 November 2025
Sources
- Scavenging
- Crafting
- Sold by Lance
Required Materials to Craft
| Recipe | Workshop | Craft | ||
| 2x Electrical Components + 3x Magnet |
→ | Gear Bench 2 | → | 1x Tactical Mk. 2 |
Required Materials to Repair
| Repair Cost | Durability | |
| 1x Tactical Mk. 2 | 1x Electrical Components + 1x Magnet |
+50 |
Recycled Materials
| 1x Tactical Mk. 2 | → | 1x Electrical Components + 1x Magnet |
Salvaged Materials
| 1x Tactical Mk. 2 | → | 1x Electrical Components |