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Jolt Mine: Difference between revisions

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Short description on deploy/arm/disarm timings
 
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{{Infobox item
{{Infobox item
|image=Kettle-Level1.png
|image=Jolt Mine.png
|name=Jolt Mine
|name=Jolt Mine
|rarity=Rare
|rarity=Rare
|quote=A proximity trigger mine that pops up and stuns anything within its radius.
|quote=A proximity trigger mine that pops up and stuns anything within its radius.
|type=Quick Use-Trap
|type=Quick Use-Trap
|weight=0.2
|location=
|weight=0.2KG
|sellprice=850
|sellprice=850
|stacksize=3
|stacksize=3
|healing=
|shield=
|stamina=
|damage=
|arcstun=10s
|arcstun=10s
|raiderstun=4s
|raiderstun=4s
|persecond=
|usetime=
|duration=
|radius=5m
|radius=5m
}}
}}
'''Jolt Mine''' is a deployable [[Traps|trap]] that can be placed on most surfaces in line of sight causing a shock stun effect on activation. The mine takes 1 second to deploy and becomes armed 2 seconds after deployment. It can be disarmed and recovered if it has not yet been activated, this takes 2 seconds.


=== Sources ===
=== Sources ===
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|'''Blueprint Locked'''
|'''Blueprint Locked'''
|-
|-
|'''1x [[Electrical Components]]<br>+<br>1x [[Battery]]'''
|'''?'''
|'''→'''
|'''→'''
|'''?'''
|'''Explosives Station 2'''
|'''→'''
|'''→'''
|'''1x Jolt Mine'''
|'''1x Jolt Mine'''
Line 44: Line 37:


=== Recycled Material ===
=== Recycled Material ===
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center; font-weight: bold;"
|'''1x Jolt Mine'''
|1x Jolt Mine
|''''''
|→
|1x [[Battery]]<br>+<br>2x [[Plastic Parts]]'''
|'''?'''
|}
|}
=== Salvaged Material ===
=== Salvaged Material ===
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|1x {{PAGENAME}}
|1x {{PAGENAME}}
|→
|→
|'''1x [[Battery]]'''
|?
|}
|}

Latest revision as of 20:54, 7 November 2025

Quick Use
Rare
Jolt Mine
A proximity trigger mine that pops up and stuns anything within its radius.
Weight
0.2
Stack Size3
Sell Price
850
ARC Stun10s
Raider Stun4s
Radius5m

Jolt Mine is a deployable trap that can be placed on most surfaces in line of sight causing a shock stun effect on activation. The mine takes 1 second to deploy and becomes armed 2 seconds after deployment. It can be disarmed and recovered if it has not yet been activated, this takes 2 seconds.

Sources

  • Scavenging
  • Crafting
  • Sold by Apollo

Required Materials to Craft

Recipe Workshop Craft Blueprint Locked
1x Electrical Components
+
1x Battery
Explosives Station 2 1x Jolt Mine Yes

Recycled Material

1x Jolt Mine 1x Battery
+
2x Plastic Parts

Salvaged Material

1x Jolt Mine 1x Battery