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resorted ARC Variants table.. again:) |
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'''ARC''' |
'''ARC''' are the most common enemy you'll face as a Raider. They are deadly machines that rain from the sky to ravage the surface of the Rust Belt. |
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They range from small, unassuming forms like roaming Surveyors and feisty Ticks to towering, multi-legged behemoths that dominate the landscape. Each ARC variant has its own strengths, weaknesses, and attack patterns, requiring different strategies to defeat. |
They range from small, unassuming forms like roaming Surveyors and feisty Ticks to towering, multi-legged behemoths that dominate the landscape. Each ARC variant has its own strengths, weaknesses, and attack patterns, requiring different strategies to defeat. |
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=== ARC |
=== ARC Behavior Stages === |
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ARC have 3 |
ARC have 3 behavior stages based on detection. Each stage is identified by the light emitted from the ARC's scanner. |
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* '''Blue Scanner''' indicates the ARC is |
* '''Blue Scanner''' indicates the ARC is patrolling or has no target |
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* '''Yellow Scanner''' indicates the ARC is |
* '''Yellow Scanner''' indicates the ARC is alerted to a player's presence or is cautious |
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* '''Red Scanner''' indicates the ARC |
* '''Red Scanner''' indicates the ARC has found a target. |
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Note: ARC can jump straight to red from blue if shot. The scanner gradually shifts from red and yellow if a player is or is not within its scanner. |
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=== Variants === |
=== Variants === |
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{| class="wikitable sortable" |
{| class="wikitable sortable" |
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!ARC!!class="unsortable" | Image!!class="unsortable" | Drops |
!ARC!!class="unsortable" | Image!!class="unsortable" | Drops!!class="unsortable" | XP |
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| ⚫ | |||
!XP |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
|- |
|- |
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|'''[[Wasp]]'''||[[File:ARC_Wasp.png|256px|link=Wasp]] |
|'''[[Wasp]]'''||[[File:ARC_Wasp.png|256px|link=Wasp]] |
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* [[ARC Alloy]] |
* [[ARC Alloy]] |
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* [[Wasp Driver]] |
* [[Wasp Driver]] |
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* [[Simple Gun Parts]] |
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* [[Light Ammo]] |
* [[Light Ammo]] |
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* Destroy: 150 |
* Destroy: 150 |
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* Loot: 250 |
* Loot: 250 |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
|- |
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|'''[[Tick]]'''||[[File:ARC_Tick.png|256px|link=Tick]] |
|'''[[Tick]]'''||[[File:ARC_Tick.png|256px|link=Tick]] |
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* [[ARC Alloy]] |
* [[ARC Alloy]] |
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* [[Tick Pod]] |
* [[Tick Pod]] |
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| ⚫ | |||
| |
| |
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* Destroy: 50 |
* Destroy: 50 |
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* Loot: 100 |
* Loot: 100 |
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|- |
|- |
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|'''[[Pop]]'''||[[File:ARC Pop |
|'''[[Pop]]'''||[[File:ARC Pop.png|255x255px|link=Pop]] |
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* [[ARC Alloy]] |
* [[ARC Alloy]] |
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* Destroy: 100 |
* Destroy: 100 |
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* Loot: 100 |
* Loot: 100 |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
|- |
|- |
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|'''[[Turret]]'''||[[File:ARC_Turret.png|256px|link=Turret]] |
|'''[[Turret]]'''||[[File:ARC_Turret.png|256px|link=Turret]] |
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* Destroy: 200 |
* Destroy: 200 |
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* Loot: 300 |
* Loot: 300 |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
* [[ARC Alloy]] |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
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|- |
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|'''[[Spotter]]'''||[[File:ARC Spotter.png|256px|link=Spotter]] |
|'''[[Spotter]]'''||[[File:ARC Spotter.png|256px|link=Spotter]] |
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* [[ARC Alloy]] |
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* N/A |
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* [[Spotter Relay]] |
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* [[Sensors]] |
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* [[ARC Powercell]] |
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* Destroy: |
* Destroy: 100 |
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* Loot: 200 |
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|- |
|- |
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|'''[[Bombardier]]'''||[[File:Bombardier-1.png|256px|link=Bombardier]] |
|'''[[Bombardier]]'''||[[File:Bombardier-1.png|256px|link=Bombardier]] |
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* Loot: 500 per part |
* Loot: 500 per part |
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|- |
|- |
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|'''[[ |
|'''[[Leaper]]'''||[[File:ARC_Bison.png|256px|link=Leaper]] |
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* [[ARC Alloy]] |
* [[ARC Alloy]] |
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* [[Advanced ARC Powercell]] |
* [[Advanced ARC Powercell]] |
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* [[ |
* [[Mechanical Components]] |
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* [[ |
* [[Leaper Pulse Unit]] |
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| |
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* Destroy: 500 |
* Destroy: 500 |
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* Loot: 200 per part |
* Loot: 600 for core + 200 per part |
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|- |
|- |
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| ⚫ | |||
|'''[[ |
|'''[[Rocketeer]]'''||[[File:ARC_Rocketeer.png|256px|link=Rocketeer]] |
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* [[ARC Alloy]] |
* [[ARC Alloy]] |
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* [[Advanced ARC Powercell]] |
* [[Advanced ARC Powercell]] |
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* [[ |
* [[Rocketeer Driver]] |
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* [[ |
* [[Heavy Ammo]] |
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* Destroy: 500 |
* Destroy: 500 |
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* Loot: |
* Loot: 200 per part |
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|- |
|- |
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|'''[[The Queen]]'''||[[File:ARC_The_Queen.png|256px|link=The_Queen]] |
|'''[[The Queen]]'''||[[File:ARC_The_Queen.png|256px|link=The_Queen]] |
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* Loot: 1000 for core + 500 per part |
* Loot: 1000 for core + 500 per part |
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|} |
|} |
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WIP section |
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===ARC Husks and ARC Probes=== |
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Husks are dynamic spawning, lootable, destroyed and long forgotten ARC scattered throughout the landscape [[Topside]]. |
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ARC probes come and go throughout your time [[Topside]] but will land in predetermined positions for some time before leaving after they've collected enough data. Sometimes you can find damaged versions of ARC probes that have been knocked over. |
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{| class="wikitable" |
{| class="wikitable" |
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!ARC |
!ARC |
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!XP |
!XP |
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|- |
|- |
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|[[ |
<!--|[[Deforester]] |
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* WIP |
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| ⚫ | |||
* WIP |
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|- --> |
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|[[Wasp Husk]] |
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|[[File:Wasp husk edited.png|frameless|256x256px]] |
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* [[ARC Alloy]] |
* [[ARC Alloy]] |
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* [[Light Ammo]] |
* [[Light Ammo]] |
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* |
* 200 |
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|- |
|- |
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|[[ARC Probe]] |
|[[ARC Probe]] |
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|[[File:ARC Probe.png|256x256px|link=ARC Probe]] |
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| ⚫ | |||
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* [[ARC Alloy]] |
* [[ARC Alloy]] |
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* [[ARC Powercell]] |
* [[ARC Powercell]] |
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* |
* 500 |
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|- |
|- |
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|[[ |
|[[ARC Courier]] |
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|[[File:ARC Courier.png|256x256px|link=ARC Courier]] |
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* [[Burned ARC Circuitry]] |
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* [[ARC Circuitry]] |
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* [[Hornet Driver]] |
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* [[Damaged Hornet Driver]] |
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* [[ARC Powercell]] |
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* [[ARC Motion Core]] |
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* [[ARC Alloy]] |
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* 500 |
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* Recyclable |
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* Topside Material |
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| ⚫ | |||
* ? |
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|- |
|- |
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|[[Rocketeer Husk]] |
|[[Rocketeer Husk]] |
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|[[File:ARC Rocketeer Husk.jpg|frameless|256x256px|link=Rocketeer_Husk]] |
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* [[ARC Alloy]] |
* [[ARC Alloy]] |
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* [[Rocketeer Part]] |
* [[Rocketeer Part|Rocketeer Driver]] |
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* [[Heavy Ammo]] |
* [[Heavy Ammo]] |
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* [[Damaged Rocketeer Driver]] |
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* |
* 500 |
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|- |
|- |
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|[[Baron Husk]] |
|[[Baron Husk]] |
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|[[File:Baron_Husk_-_Launch_Trailer.png|256px|link=Baron_Husk]] |
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* [[ARC Flex Rubber]] |
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* [[Impure ARC Coolant]] |
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* [[ARC Performance Steel]] |
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* [[Dried-Out ARC Resin]] |
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* [[ARC Coolant]] |
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* 500 |
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* Recyclable |
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* Topside Material |
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* ? |
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|} |
|} |
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Latest revision as of 12:45, 11 November 2025
ARC are the most common enemy you'll face as a Raider. They are deadly machines that rain from the sky to ravage the surface of the Rust Belt.
They range from small, unassuming forms like roaming Surveyors and feisty Ticks to towering, multi-legged behemoths that dominate the landscape. Each ARC variant has its own strengths, weaknesses, and attack patterns, requiring different strategies to defeat.
ARC Behavior Stages
ARC have 3 behavior stages based on detection. Each stage is identified by the light emitted from the ARC's scanner.
- Blue Scanner indicates the ARC is patrolling or has no target
- Yellow Scanner indicates the ARC is alerted to a player's presence or is cautious
- Red Scanner indicates the ARC has found a target.
Note: ARC can jump straight to red from blue if shot. The scanner gradually shifts from red and yellow if a player is or is not within its scanner.
Variants
| ARC | Image | Drops | XP |
|---|---|---|---|
| Snitch |
| ||
| Wasp |
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| Hornet |
| ||
| Tick |
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| Pop |
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| Fireball |
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| Turret |
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| Sentinel |
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| ARC Surveyor |
| ||
| Spotter |
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| Bombardier |
| ||
| Bastion |
| ||
| Leaper |
| ||
| Rocketeer |
| ||
| The Queen |
|
ARC Husks and ARC Probes
Husks are dynamic spawning, lootable, destroyed and long forgotten ARC scattered throughout the landscape Topside.
ARC probes come and go throughout your time Topside but will land in predetermined positions for some time before leaving after they've collected enough data. Sometimes you can find damaged versions of ARC probes that have been knocked over.
| ARC | Image | Drops | XP |
|---|---|---|---|
| Wasp Husk |
| ||
| ARC Probe |
| ||
| ARC Courier |
| ||
| Rocketeer Husk |
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| Baron Husk |
|
