Grenades: Difference between revisions
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[[Grenades]] are throwable devices used to damage [[Raider]]s and [[ARC]]s or for non-damaging utility purposes (e.g., [[Smoke Grenade|to create a smoke screen]], [[Lure Grenade|distract Arcs]], or [[Light Stick|illuminate an area]]. In a pinch, certain ARC parts or scavenged loot can be thrown and used as makeshift grenades. |
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=== Grenades === |
=== Grenades === |
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{| class="wikitable" |
{| class="wikitable" |
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!Name |
!Name |
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|[[File:Light_Impact_Grenade.png|link=Light_Impact_Grenade|50x50px]] |
|[[File:Light_Impact_Grenade.png|link=Light_Impact_Grenade|50x50px]] |
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|A grenade that detonates on impact, dealing explosive damage in a small radius. |
|A grenade that detonates on impact, dealing explosive damage in a small radius. |
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|[[Light Stick]] |
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|[[File:Blue_Light_Stick.png|link=Light_Stick|50x50px]] |
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|A throwable chemical light that illuminates the area around it. |
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|[[Lure Grenade]] |
|[[Lure Grenade]] |
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|[[Shrapnel Grenade]] |
|[[Shrapnel Grenade]] |
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|[[File:Shrapnel Grenade.png|link=Shrapnel Grenade|50x50px]] |
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| ⚫ | |||
|A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation. |
|A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation. |
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===Throwables=== |
===Throwables=== |
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{| class="wikitable" |
{| class="wikitable" |
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!Name |
!Name |
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!Must Be Shot to Detonate |
!Must Be Shot to Detonate |
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!Description |
!Description |
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| ⚫ | |||
|[[Crude Explosives]] |
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|[[File:Crude_Explosives.png|link=Crude_Explosives|50x50px]] |
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|No |
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|Used to craft explosives. Can be recycled into crafting materials. |
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|[[Fireball Burner]] |
|[[Fireball Burner]] |
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|[[File:Fireball_Burner.png|link=Fireball_Burner|50x50px]] |
|[[File:Fireball_Burner.png|link=Fireball_Burner|50x50px]] |
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|No |
|No |
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|Can be |
|Can be recycled into ARC Alloy. |
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|[[Hornet Driver]] |
|[[Hornet Driver]] |
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|[[File:Hornet_Driver.png|link=Hornet_Driver|50x50px]] |
|[[File:Hornet_Driver.png|link=Hornet_Driver|50x50px]] |
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|No |
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|Can be recycled into ARC Alloy. |
|Can be recycled into ARC Alloy. |
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|- |
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|[[Leaper Pulse Unit]] |
|[[Leaper Pulse Unit]] |
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|[[File:Leaper_Pulse_Unit.png|50x50px| |
|[[File:Leaper_Pulse_Unit.png|50x50px|link=Leaper Pulse Unit]] |
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|No |
|No |
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|Can be |
|Can be recycled into crafting materials. |
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|- |
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|[[Rubber Duck]] |
|[[Rubber Duck]] |
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|[[File:Rubber Duck.png|50x50px|link=Rubber Duck]] |
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| ⚫ | |||
|No |
|No |
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|Always there to lend an ear, should you need it. |
|Always there to lend an ear, should you need it. |
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|- |
|- |
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|[[Snitch Scanner]] |
|[[Snitch Scanner]] |
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|[[File:Snitch_Scanner.png|50x50px|link=Snitch_Scanner]] |
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|? |
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|No |
|No |
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|Can be |
|Can be recycled into ARC Alloy. |
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|[[Synthesized Fuel]] |
|[[Synthesized Fuel]] |
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|[[File:Synthesized Fuel.png|50px|link=Synthesized Fuel]] |
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|? |
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|Yes |
|Yes |
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|Used to craft utility items and explosives. Can be recycled into chemicals. |
|Used to craft utility items and explosives. Can be recycled into chemicals. |
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Latest revision as of 06:05, 6 November 2025
Grenades are throwable devices used to damage Raiders and ARCs or for non-damaging utility purposes (e.g., to create a smoke screen, distract Arcs, or illuminate an area. In a pinch, certain ARC parts or scavenged loot can be thrown and used as makeshift grenades.
Grenades
| Name | Image | Description |
|---|---|---|
| Blaze Grenade | A grenade that detonates on impact, covering an area in fire that deals damage over time. | |
| Gas Grenade | A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect. | |
| Heavy Fuze Grenade | A grenade that detonates after a delay, dealing explosive damage in its radius. | |
| Li'l Smoke Grenade | A Grenade that pops into a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders. | |
| Light Impact Grenade | A grenade that detonates on impact, dealing explosive damage in a small radius. | |
| Light Stick | A throwable chemical light that illuminates the area around it. | |
| Lure Grenade | A noisy device that sticks to surfaces distracting nearby ARC machines and drawing their fire. | |
| Showstopper | A grenade that detonates after a delay, stunning enemies within it's radius. | |
| Shrapnel Grenade | A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation. | |
| Smoke Grenade | A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders. | |
| Snap Blast Grenade | A grenade that sticks to surfaces, dealing explosive damage after a short delay. | |
| Tagging Grenade | A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location. | |
| Trigger 'Nade | A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered. | |
| Wolfpack | A grenade that scatter into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact. |
Throwables
| Name | Image | Must Be Shot to Detonate | Description |
|---|---|---|---|
| Crude Explosives | No | Used to craft explosives. Can be recycled into crafting materials. | |
| Fireball Burner | No | Can be recycled into ARC Alloy. | |
| Hornet Driver | No | Can be recycled into ARC Alloy. | |
| Leaper Pulse Unit | No | Can be recycled into crafting materials. | |
| Rubber Duck | No | Always there to lend an ear, should you need it. | |
| Snitch Scanner | No | Can be recycled into ARC Alloy. | |
| Synthesized Fuel | Yes | Used to craft utility items and explosives. Can be recycled into chemicals. | |
| Wasp Driver | Yes | Can be recycled into ARC Alloy. |