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Weapon Case: Difference between revisions

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{{Infobox_container
{{infobox Container
|image=
|image=Weapon Case.png
|name=Weapon Case
|name=Weapon Case
|loot=Weapon / Ammo
|loot=Weapon / Ammo
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Weapon Cases are required to complete a [[Mastery]]. Weapon Cases always have the corresponding [[Ammo]] for the [[Weapons|Weapon]] in the Weapon Case.
Weapon Cases are required to complete a [[Mastery]]. Weapon Cases always have the corresponding [[Ammo]] for the [[Weapons|Weapon]] in the Weapon Case.


{| class="wikitable sortable"
=== Loot Pool ===
|+ Loot Pool

! Item
* [[Ammo]]
|-
* Gun Parts
* [[Weapons]]
| [[Ammo]]
|-
* [[Weapon Attachments]]
| [[Gun Parts]]
|-
| [[Weapons]]
|-
| [[Weapon Attachments]]
|}

Latest revision as of 16:48, 10 November 2025

Weapon Case
Loot TypeWeapon / Ammo
Must Be BreachedNo
Section(s)1
Event OnlyNo
Event EffectedNo
TrappedNo

Weapon Cases are required to complete a Mastery. Weapon Cases always have the corresponding Ammo for the Weapon in the Weapon Case.

Loot Pool
Item
Ammo
Gun Parts
Weapons
Weapon Attachments