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Augments: Difference between revisions

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m Text replacement - "Combat Mk. 3 (FLANKING)" to "Combat Mk. 3 (Flanking)"
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!Shield Compatibility
!Shield Compatibility
|-
|-
|[[Looting Mk. 3 (CAUTIOUS)]]
|[[Looting Mk. 3 (Cautious)]]
|[[File:Looting_Mk._3 (Cautious).png|link=Looting_Mk._3 (CAUTIOUS)|50x50px]]
|[[File:Looting_Mk._3 (Cautious).png|link=Looting_Mk._3 (Cautious)|50x50px]]
|{{Weight|70.0}}
|{{Weight|70.0}}
|24
|24
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|Light Shields
|Light Shields
|-
|-
|[[Looting Mk. 3 (SURVIVOR)]]
|[[Looting Mk. 3 (Survivor)]]
|[[File:Looting Mk. 3 (SURVIVOR).png|link=Looting_Mk._3_(SURVIVOR)|50x50px]]
|[[File:Looting Mk. 3 (Survivor).png|link=Looting_Mk._3_(Survivor)|50x50px]]
|{{Weight|80.0}}
|{{Weight|80.0}}
|20
|20
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|Light or Medium Shields
|Light or Medium Shields
|-
|-
|[[Combat Mk. 3 (AGGRESSIVE)]]
|[[Combat Mk. 3 (Aggressive)]]
|[[File:Combat_Mk._3_(AGGRESSIVE).png|link=Combat_Mk._3 (AGGRESSIVE)|50x50px]]
|[[File:Combat_Mk._3_(Aggressive).png|link=Combat_Mk._3 (Aggressive)|50x50px]]
|{{Weight|65.0}}
|{{Weight|65.0}}
|18
|18
Line 149: Line 149:
|-
|-
|[[Combat Mk. 3 (Flanking)]]
|[[Combat Mk. 3 (Flanking)]]
|[[File:Combat_Mk._3_(FLANKING).png|link=Combat_Mk._3 (FLANKING)|50x50px]]
|[[File:Combat_Mk._3_(Flanking).png|link=Combat_Mk._3 (Flanking)|50x50px]]
|{{Weight|60.0}}
|{{Weight|60.0}}
|20
|20
Line 159: Line 159:
|-
|-
|[[Tactical Mk. 3 (Defensive)]]
|[[Tactical Mk. 3 (Defensive)]]
|[[File:Tactical_Mk._3_(DEFENSIVE).png|link=Tactical_Mk._3 (DEFENSIVE)|50x50px]]
|[[File:Tactical_Mk._3_(Defensive).png|link=Tactical_Mk._3 (Defensive)|50x50px]]
|{{Weight|60.0}}
|{{Weight|60.0}}
|20
|20
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|-
|-
|[[Tactical Mk. 3 (Healing)]]
|[[Tactical Mk. 3 (Healing)]]
|[[File:Tactical_Mk._3 (Healing).png|link=Tactical_Mk._3 (HEALING)|50x50px]]
|[[File:Tactical_Mk._3 (Healing).png|link=Tactical_Mk._3 (Healing)|50x50px]]
|{{Weight|55.0}}
|{{Weight|55.0}}
|16
|16

Latest revision as of 20:06, 10 November 2025

Augments are used by your raider to primarily increase carry space, weight capacity, and shield compatibility. Some augments have additional perks. Augments cannot be adjusted while Topside.

Some Augments increase Quick Use slots at the cost of Weight Capacity.

Augment durability is only lost on death in increments of 30.

Augments Mk. 0

Name Image Weight Limit Backpack Slots Safe Pocket Slots Quick Use Slots Weapon Slots Shield Compatibility
Free Loadout Augment
35.0
14 0 4 2 Light Shields

Augments Mk. 1

Name Image Weight Limit Backpack Slots Safe Pocket Slots Quick Use Slots Weapon Slots Shield Compatibility
Looting Mk. 1
50.0
18 1 4 2 Light Shields
Combat Mk. 1
45.0
16 1 4 2 Light or Medium Shields
Tactical Mk. 1
40.0
15 1 5 2 Light or Medium Shields

Augments Mk. 2

Name Image Weight Limit Backpack Slots Safe Pocket Slots Quick Use Slots Augmented Slots Weapon Slots Shield Compatibility
Looting Mk. 2
60.0
22 2 4 3 Trinket 2 Light Shields
Combat Mk. 2
55.0
18 1 4 1 Grenade 2 Light, Medium, or Heavy Shields
Tactical Mk. 2
45.0
17 1 5 1 Utility 2 Light or Medium Shields

Augments Mk. 3

Name Image Weight Limit Backpack Slots Safe Pocket Slots Quick Use Slots Augmented Slots Weapon Slots Shield Compatibility
Looting Mk. 3 (Cautious)
70.0
24 2 5 1 Integrated Binoculars 2 Light Shields
Looting Mk. 3 (Survivor)
80.0
20 3 5 1 Utility 2 Light or Medium Shields
Combat Mk. 3 (Aggressive)
65.0
18 1 4 2 Grenade 2 Light, Medium, or Heavy Shields
Combat Mk. 3 (Flanking)
60.0
20 2 5 3 Utility 2 Light Shields
Tactical Mk. 3 (Defensive)
60.0
20 1 5 1 Integrated Shield Recharger 2 Light, Medium or Heavy Shields
Tactical Mk. 3 (Healing)
55.0
16 3 4 3 Healing 2 Light or Medium Shields