Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

ARC: Difference between revisions

From ARC Raiders Wiki
Content deleted Content added
7knWeeb (talk | contribs)
Added wasp husk photo to table
Lumen (talk | contribs)
Added ARC Plating section
Line 11:
 
Note: Arc can jump straight to red from blue if shot. The scanner gradually shifts from red and yellow if a player is or is not within its scanner.
 
=== ARC Plating ===
ARC have different types of plating that can tell you at a glance how armored an ARC is or where their weak-points are. A general rule of thumb for dealing with ARC is that weapons with higher '''ARC Armor Penetration''' will be more effective.
 
* '''Unarmored Plating''' is distinguished by its matte, white coloring. All weapons are semi-effective against '''Unarmored Plating''' although rounds with Moderate '''ARC Armor Penetration''' or above will be the most effective.
* '''Armored Plating''' is distinguished by its shiny, dark grey coloring. Rounds with or above Moderate '''ARC Armor Penetration''' are needed to damage '''Armored Plating''' as anything below Moderate will bounce off. Damaging '''Armored Plating''' can strip it off, revealing weaker plating.
 
* '''Weak-Points''' are distinguished by their matte, bright yellow coloring. Damaging '''Weak-Points''' deals direct damage to ARC and should be the priority when attacking.
 
=== Variants ===

Revision as of 15:09, 5 November 2025

ARC are the most common enemy you'll face as a Raider. They are deadly machines that rain from the sky to ravage the surface of the Rust Belt.

They range from small, unassuming forms like roaming Surveyors and feisty Ticks to towering, multi-legged behemoths that dominate the landscape. Each ARC variant has its own strengths, weaknesses, and attack patterns, requiring different strategies to defeat.

ARC Behavior Stages

ARC have 3 behavior stages based on detection. Each stage is identified by the light emitted from the ARC's scanner.

  • Blue Scanner indicates the ARC is patrolling or has no target
  • Yellow Scanner indicates the ARC is alerted to a player's presence or is cautious
  • Red Scanner indicates the ARC has found a target.

Note: Arc can jump straight to red from blue if shot. The scanner gradually shifts from red and yellow if a player is or is not within its scanner.

ARC Plating

ARC have different types of plating that can tell you at a glance how armored an ARC is or where their weak-points are. A general rule of thumb for dealing with ARC is that weapons with higher ARC Armor Penetration will be more effective.

  • Unarmored Plating is distinguished by its matte, white coloring. All weapons are semi-effective against Unarmored Plating although rounds with Moderate ARC Armor Penetration or above will be the most effective.
  • Armored Plating is distinguished by its shiny, dark grey coloring. Rounds with or above Moderate ARC Armor Penetration are needed to damage Armored Plating as anything below Moderate will bounce off. Damaging Armored Plating can strip it off, revealing weaker plating.
  • Weak-Points are distinguished by their matte, bright yellow coloring. Damaging Weak-Points deals direct damage to ARC and should be the priority when attacking.

Variants

ARC Image Drops XP
Snitch
  • Destroy: 100
  • Loot: 200
Wasp
  • Destroy: 100
  • Loot: 200
Hornet
  • Destroy: 150
  • Loot: 250
Pop
  • Destroy: 50
  • Loot: 100
Fireball
  • Destroy: 100
  • Loot: 100
Tick
  • Destroy: 50
  • Loot: 100
Turret
  • Destroy: 100
  • Loot: 200
Sentinel
  • Destroy: 200
  • Loot: 300
Rocketeer
  • Destroy: 500
  • Loot: 200 per part
Leaper
  • Destroy: 500
  • Loot: 600 for core + 200 per part
Spotter
  • Destroy: 100
  • Loot: 200
Bastion
  • Destroy: 500
  • Loot: 500 per part
Bombardier
  • Destroy: 500
  • Loot: 500 per part
ARC Surveyor
  • Destroy: 200
  • Loot: 300 for core + 100 per part
The Queen
  • Destroy:1000
  • Loot: 1000 for core + 500 per part

ARC Husks and ARC Probes

Husks are dynamic spawning, lootable, destroyed and long forgotten ARC scattered throughout the landscape Topside.

ARC probes come and go throughout your time Topside but will land in predetermined positions for some time before leaving after they've collected enough data. Sometimes you can find damaged versions of ARC probes that have been knocked over.

ARC Image Drops XP
Wasp Husk
  • 200
ARC Probe
  • 500
ARC Courier
  • 500
Rocketeer Husk
  • 500
Baron Husk
  • 500