Weapons: Difference between revisions
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===Assault Rifles=== |
===Assault Rifles=== |
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!Weapon!!Image!!Ammo Type!!Damage!!ARC armor pen||Firing Mode!!Range||Weight||# Mod slots |
!Weapon!!Image!!Rarity||Ammo Type!!Damage!!ARC armor pen||Firing Mode!!Range||Weight||# Mod slots |
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|'''[[Kettle]]'''||[[File:Kettle-Level1.png|link=Kettle|180px]]||Light||10||Very weak||Single||42.8||5||4 |
|'''[[Kettle]]'''||[[File:Kettle-Level1.png|link=Kettle|180px]]||Common||Light||10||Very weak||Single||42.8||5||4 |
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|'''[[Rattler]]'''||[[File:Rattler-Level1.png|link=Rattler|180px]]||Moderate||9||Medium||Auto||56.2||6||3 |
|'''[[Rattler]]'''||[[File:Rattler-Level1.png|link=Rattler|180px]]||Common||Moderate||9||Medium||Auto||56.2||6||3 |
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|'''[[Arpeggio]]'''||[[File:Arpeggio-Level1.png|link=Arpeggio|180px]]||Moderate||9.5||Medium||Burst||55.9||6||4 |
|'''[[Arpeggio]]'''||[[File:Arpeggio-Level1.png|link=Arpeggio|180px]]||Uncommon||Moderate||9.5||Medium||Burst||55.9||6||4 |
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|'''[[Tempest]]'''||[[File:Tempest-Level1.png|link=Tempest|180px]]||Medium||10||Medium||Auto||55.9||-||- |
|'''[[Tempest]]'''||[[File:Tempest-Level1.png|link=Tempest|180px]]||Epic||Medium||10||Medium||Auto||55.9||-||- |
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|'''[[Bettina]]'''||[[File:Bettina.png|link=Bettina|180px]]||Heavy||14||Strong||Auto||51.3||-||3 |
|'''[[Bettina]]'''||[[File:Bettina.png|link=Bettina|180px]]||Epic||Heavy||14||Strong||Auto||51.3||-||3 |
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Revision as of 07:45, 1 November 2025
Weapons are the main method used to damage Raiders and ARC. Each weapon is classed within a different Ammo types, each having their own penetration values. The weapons also have classes, which changes their effectiveness in various combat scenarios.
Assault Rifles
| Weapon | Image | Rarity | Ammo Type | Damage | ARC armor pen | Firing Mode | Range | Weight | # Mod slots |
|---|---|---|---|---|---|---|---|---|---|
| Kettle | Common | Light | 10 | Very weak | Single | 42.8 | 5 | 4 | |
| Rattler | Common | Moderate | 9 | Medium | Auto | 56.2 | 6 | 3 | |
| Arpeggio | Uncommon | Moderate | 9.5 | Medium | Burst | 55.9 | 6 | 4 | |
| Tempest | Epic | Medium | 10 | Medium | Auto | 55.9 | - | - | |
| Bettina | Epic | Heavy | 14 | Strong | Auto | 51.3 | - | 3 |
Battle Rifles
| Weapon | Image | Ammo Type | Damage | Firing Mode | Range |
|---|---|---|---|---|---|
| Ferro | Heavy Ammo | 40 | Single | 53.1 | |
| Renegade | Medium Ammo | 35 | Single | 68.8 |
Submachine Guns
| Weapon | Image | Ammo Type | Damage | Firing Mode | Range |
|---|---|---|---|---|---|
| Stitcher | Light Ammo | 7 | Auto | 42.1 | |
| Bobcat | Light Ammo | 6 | Auto | 44 |
Shotguns
| Weapon | Image | Ammo Type | Damage | Firing Mode | Range |
|---|---|---|---|---|---|
| Il Toro | Shotgun Ammo | 67.5 | Single | 20 | |
| Vulcano | Shotgun Ammo | 49.5 | Single | 26 |
Pistols
| Weapon | Image | Ammo Type | Damage | Firing Mode | Range |
|---|---|---|---|---|---|
| Hairpin | Light Ammo | 20 | Single | 38.6 | |
| Burletta | Light Ammo | 10 | Single | 41.7 | |
| Anvil | Heavy Ammo | 40 | Single | 50.2 | |
| Venator | Medium Ammo | 18 | Single | 48.4 |
Light Machineguns
| Weapon | Image | Ammo Type | Damage | Firing Mode | Range |
|---|---|---|---|---|---|
| Torrente | Medium Ammo | 8 | Auto | 49.9 |
Sniper Rifles
| Weapon | Image | Ammo Type | Damage | Firing Mode | Range |
|---|---|---|---|---|---|
| Osprey | Medium Ammo | 45 | Single | 80.3 | |
| Jupiter | Energy Clip | 55 | Single | 71.7 |
Special
| Weapon | Image | Ammo Type | Damage | Firing Mode | Range |
|---|---|---|---|---|---|
| Equalizer | Energy Clip | 8 | Auto | 68.6 | |
| Hullcracker | Launcher Ammo | 100 | Single | 38.9 |
Weapon Attachments
Weapon Modifications are items you can throw onto your weapons in and out of raid that provide upgrades to you weapons.
Craft them at the Gunsmith in your workshop, find them in raid, or buy some basic modifications from Tian Wen.
Check each weapon's individual page to see which modifications slots are available and compatible.
Ammo
Ammo for weapons can be found scattered around the map. You can also find ammunition on knocked out raiders and destroyed ARC.
*Weapon sell price is now tied to remaining durability and upgrade tier.