Snitch: Difference between revisions
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The '''Snitch''' is a small, unarmored flying [[ARC]] that is identified by its circular shape
=== Attack ===
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=== Combat Tips ===
Destroying 2 of the Snitches thrusters will disable the drones ability to fly, causing it to fall to the ground. If it falls from a high enough height it can be instantly destroyed by
======
* Moving behind cover
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* Staying out of Line of sight when in Alerted state
====== '''When it starts beeping, you can either:''' ======
* Destroy it before it completes its call (a long beep)
* Run away from it
=== Loot ===
| |||
Revision as of 14:20, 29 October 2025
| Snitch | |
|---|---|
| Threat Level | Moderate |
| Armor Plate | No Plating |
| Primary Attack | None |
| Special Abilities | Summons ARC |
| Stats | |
| Health | Unknown |
The Snitch is a small, unarmored flying ARC that is identified by its circular shape and blue scanning beam emitted from the bottom. The Snitch has 3 thrusters that keep it in the air.
Attack
When in its Aggressive state, the Snitch's scanner will turn red and emit a siren sound to alert nearby ARC units. It will also summon a swarm of 2-3 flying ARC to defend itself. The swarm spawned will consist of either Wasps and/or Hornets.
Combat Tips
Destroying 2 of the Snitches thrusters will disable the drones ability to fly, causing it to fall to the ground. If it falls from a high enough height it can be instantly destroyed by its own momentum. When any flying ARC is stuck on the ground long enough it will burst into flames.
Attacks can be avoided by:
- Moving behind cover
- Hiding in bushes & foliage
- Staying out of Line of sight when in Alerted state
When it starts beeping, you can either:
- Destroy it before it completes its call (a long beep)
- Run away from it