Sprint Dodge Roll: Difference between revisions
From ARC Raiders Wiki
More actions
Content deleted Content added
Added page for Ability Sprint Dodge Roll |
Sprint Dodge Roll Ability Upgrades |
||
| Line 1: | Line 1: | ||
A Sprint Dodge Roll is an ability in Arc Raiders that allows the [[Raider]] to do a large and fast [[Dodge Roll]] in a specified direction. It allows the Raider to dodge attacks from [[ARC]], dive behind cover and make themselves harder to hit. It is much faster and covers more distance than the standard [[Dodge Roll]]. |
A Sprint Dodge Roll is an ability in Arc Raiders that allows the [[Raider]] to do a large and fast [[Dodge Roll]] in a specified direction. It allows the Raider to dodge attacks from [[ARC]], dive behind cover and make themselves harder to hit. It is much faster and covers more distance than the standard [[Dodge Roll]]. |
||
=== How to: Sprint Dodge Roll === |
|||
----To Initiate a Sprinting Dodge Roll, you need to press/hold down your ''[sprint]'' key + ''[movement]'' input + ''[dodge roll] key''. |
----To Initiate a Sprinting Dodge Roll, you need to press/hold down your ''[sprint]'' key + ''[movement]'' input + ''[dodge roll] key''. |
||
Default settings on PC: Shift + D + Left Alt (Sprint Dodge Roll to the right) |
Default settings on PC: Shift + D + Left Alt (Sprint Dodge Roll to the right) |
||
----To Initiate a Sprinting Dodge Roll, you need to press/hold down your ''[sprint]'' key + ''[movement]'' input + ''[dodge roll] key''. |
|||
=== Upgrades === |
|||
Default settings on PC: Shift + D + Left Alt (Sprint Dodge Roll to the right) |
|||
---- |
|||
{| class="wikitable" |
|||
|+Upgrade Related to: Sprint Dodge Roll |
|||
!Name |
|||
!Description |
|||
!Skill Affected |
|||
!Known Value(s) |
|||
!Max Points |
|||
!Requires |
|||
!Skill Tree Branch |
|||
|- |
|||
|Unburdened Roll |
|||
|If your shield breaks, your first Dodge Roll within a few seconds does not cost stamina. |
|||
|Stamina Cost Reduction |
|||
| - |
|||
|1 |
|||
|Proficient Pryer, 15 Points in Conditioning |
|||
|Conditioning |
|||
|- |
|||
|Carry The Momentum |
|||
|After a Sprint Dodge Roll, sprinting does not consume stamina for a short time. Has a cooldown between uses. |
|||
|Stamina Cost Reduction |
|||
| - |
|||
|1 |
|||
|Youthful Lungs, 15 Points in Mobility |
|||
|Mobility |
|||
|- |
|||
|Effortless Roll |
|||
|Dodge Rolls cost less stamina. |
|||
|Stamina Cost Reduction |
|||
| - |
|||
|5 |
|||
|Carry The Momentum |
|||
|Mobility |
|||
|- |
|||
|Heroic Leap |
|||
|You can Sprint Dodge Roll Further. |
|||
|Sprint Dodge Distance |
|||
| - |
|||
|5 |
|||
|Effortless Roll |
|||
|Mobility |
|||
|} |
|||
Revision as of 12:29, 26 October 2025
A Sprint Dodge Roll is an ability in Arc Raiders that allows the Raider to do a large and fast Dodge Roll in a specified direction. It allows the Raider to dodge attacks from ARC, dive behind cover and make themselves harder to hit. It is much faster and covers more distance than the standard Dodge Roll.
How to: Sprint Dodge Roll
To Initiate a Sprinting Dodge Roll, you need to press/hold down your [sprint] key + [movement] input + [dodge roll] key.
Default settings on PC: Shift + D + Left Alt (Sprint Dodge Roll to the right)
Upgrades
| Name | Description | Skill Affected | Known Value(s) | Max Points | Requires | Skill Tree Branch |
|---|---|---|---|---|---|---|
| Unburdened Roll | If your shield breaks, your first Dodge Roll within a few seconds does not cost stamina. | Stamina Cost Reduction | - | 1 | Proficient Pryer, 15 Points in Conditioning | Conditioning |
| Carry The Momentum | After a Sprint Dodge Roll, sprinting does not consume stamina for a short time. Has a cooldown between uses. | Stamina Cost Reduction | - | 1 | Youthful Lungs, 15 Points in Mobility | Mobility |
| Effortless Roll | Dodge Rolls cost less stamina. | Stamina Cost Reduction | - | 5 | Carry The Momentum | Mobility |
| Heroic Leap | You can Sprint Dodge Roll Further. | Sprint Dodge Distance | - | 5 | Effortless Roll | Mobility |