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Line 106:
{{Recycle|input=Ferro IV|9 Steel Spring|10 Mechanical Components}}
}}
 
<Alternative template version, easier to implement with some kind of arraymap>
<Single>
{{Recyle|materials=3 Steel Spring, 6 Mechanical Components}}
 
<Multiple>
{{Recycle
|input = Ferro I
|materials = 3 Steel Spring + 2 Mechanical Components
|input2 = Ferro II
|materials2 = 5 Steel Spring + 6 Mechanical Components
|input3 = Ferro III
|materials3 = 7 Steel Spring + 8 Mechanical Components
|input4 = Ferro IV
|materials4 = 9 Steel Spring + 10 Mechanical Components
}}
 
</pre>
 

Latest revision as of 22:08, 11 November 2025

type materials input output quantity blueprint workshop perks repair
crafting y n y y y y n n
upgrading y y y n n y y n
repairing y y n n n n n y
recycling y y n n n n n n
salvaging y y n n n n n n

Crafting

{{Recipe table|
{{Recipe|qty=5|2 Steel Spring|1 Mechanical Components}}
{{Recipe|output=Ferro I|Steel Spring|1 Mechanical Components}}
{{Recipe|output=Ferro II|workshop=Gunsmith I, Workbench|5 Steel Spring|2 Mechanical Components}}
{{Recipe
|output=Ferro III
|workshop=Gunsmith I
|blueprint=y
|7 Steel Spring
|3 Mechanical Components
}}
{{Recipe|output=Ferro IV|workshop=Gunsmith I|blueprint=Ferro III Blueprint|9 Steel Spring|4 Mechanical Components}}
}}

Upgrading

{{Upgrade table|
{{Upgrade|input=Ferro I|1 Steel Spring|1 Mechanical Components|output=Ferro II|perks=Critical Damage +15 %}}
{{Upgrade|input=Ferro II|5 Steel Spring|2 Mechanical Components|output=Ferro II|workshop=Gunsmith II}}
{{Upgrade|input=Ferro III|7 Steel Spring|3 Mechanical Components|output=Ferro III|workshop=Gunsmith I}}
}}

Repairing

{{Repair table|
{{Repair|input=Ferro I|3 Steel Spring|5 Mechanical Components|repair=50}}
{{Repair|input=Ferro II|5 Steel Spring|8 Mechanical Components|repair=50}}
{{Repair|input=Ferro III|7 Steel Spring|9 Mechanical Components|repair=50}}
{{Repair|input=Ferro IV|9 Steel Spring|10 Mechanical Components|repair=50}}
}}

Recycled materials

{{Recycle table|
{{Recycle|input=Ferro I|3 Steel Spring|5 Mechanical Components}}
{{Recycle|input=Ferro II|5 Steel Spring|8 Mechanical Components}}
{{Recycle|input=Ferro III|7 Steel Spring|9 Mechanical Components}}
{{Recycle|input=Ferro IV|9 Steel Spring|10 Mechanical Components}}
}}

<Alternative template version, easier to implement with some kind of arraymap>
<Single>
{{Recyle|materials=3 Steel Spring, 6 Mechanical Components}}

<Multiple>
{{Recycle
|input = Ferro I
|materials = 3 Steel Spring + 2 Mechanical Components
|input2 = Ferro II
|materials2 = 5 Steel Spring + 6 Mechanical Components
|input3 = Ferro III
|materials3 = 7 Steel Spring + 8 Mechanical Components
|input4 = Ferro IV
|materials4 = 9 Steel Spring + 10 Mechanical Components
}}

Input Recycles into
Ferro I Steel Spring
Mechanical Components
Ferro II Steel Spring
Mechanical Components
Ferro III Steel Spring
Mechanical Components
Ferro IV Steel Spring
10× Mechanical Components

Salvaged materials

{{Salvage table|
{{Salvage|1 Steel Spring|input=Ferro I}}
{{Salvage|2 Steel Spring|input=Ferro II}}
{{Salvage|3 Steel Spring|input=Ferro III}}
{{Salvage|4 Steel Spring|input=Ferro IV}}
}}
Input Recycles into
Ferro I Steel Spring
Ferro II Steel Spring
Ferro III Steel Spring
Ferro IV Steel Spring